delete temp file
initial GLShaderLinker updates
updates for gl shaders
Merge branch 'master' of https://github.com/wangyanxing/Demi3D into GLSupporting
continue updating for shaders
shader compiling bug fixed
small changes
refactoring
refactor of shader parameters
shader param refactoring finished
shader file extension changed
shader consts bindings
vertex data attributes fixed
vb/ib bug fixing and refactoring
depth buffer regarding rt/window target fixed, shader dir changed
mat4 variable type added
mat4 uniform binding fixed
Merge branch 'GLSupporting' of https://github.com/wangyanxing/Demi3D into CmakePorting
code cleaning
shader includes and defines