Shuttles docking on you will really hurt

Also:
-Fixes #1992
-Adds labour shuttle to admin secrets
-Removes delay when admins move shuttles

Sort of a feature, but the freeze lifts tomorrow anyways so here goes.
They're not...?

Sent from my iPhone

> On Jun 19, 2014, at 3:21 AM, "Alex" <notifications@github.com> wrote:
> 
> In code/game/area/areas.dm:
> 
> > +
> > +	// hey you, get out of the way!
> > +	for(var/turf/T in dstturfs)
> > +		// find the turf to move things to
> > +		var/turf/D = locate(T.x, throwy - 1, T.z)
> > +		for(var/atom/movable/AM as mob|obj in T)
> > +			//mobs take damage
> > +			if(istype(AM, /mob/living))
> > +				var/mob/living/living_mob = AM
> > +				living_mob.Paralyse(10)
> > +				living_mob.take_organ_damage(80)
> > +			//Anything not bolted down is moved, everything else is destroyed
> > +			if(!AM.anchored)
> > +				AM.Move(D)
> > +			else
> > +				qdel(AM)
> Pretty sure all mobs by default are anchored.
> 
> —
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