Initial world adapter to „locomote“ (teleport)
on a graph overlay
Adding minecraft locations and connections
Fixing minor copy & paste errors
reformats to comply with ruler 120. minor changes.
do not send chat msgs unless connected with minecraft.
make pep8 compliant.
Merge remote-tracking branch 'origin/master' into feature_loco_graph
Merge remote-tracking branch 'origin/master' into feature_loco_graph
adds saccading requirements and sampling code.
Fix for gen-looping lower boundary
(avoid activating SUR when GEN is about to hit lower threshold)
Merge remote-tracking branch 'origin/master' into feature_loco_graph
Getting rid of state dict in links
Fix for link data transfer encoding
Getting rid of the state dict in nodenet.py,
cleanup to follow
Getting rid of data dict in monitors
Getting rid of evil data dicts in entities
More testing needed.
Using None instead of {} to avoid completely weird spillover effects
Re-adding gate_activations
failing test for correct gate_param behaviour
turns out, reload_native_modules is not really understood yet.

What happens if nodetypes vanish? what happens to their nodes? This adds a rudimentary currently failing test that will need to be refined, once we're clear about the intended behaviour