New level

makeWall_Rectangle(-92, 57, 14, 127, true, true);
makeWall_Rectangle(-156, 52, 10, 110, true, false);
enemies.add(new Enemy_Archer(this, -72, 23);
enemies.add(new Enemy_Archer(this, 269, 86);
enemies.add(new Enemy_Archer(this, 358, 140);
enemies.add(new Enemy_Archer(this, 365, 204);
enemies.add(new Enemy_Shield(this, 146, 61);
enemies.add(new Enemy_Shield(this, 327, 231);
makeWall_Rectangle(78, 122, 41, 24, true, false);
makeWall_Rectangle(63, -20, 31, 142, true, true);
makeWall_Rectangle(73, 238, 47, 62, true, true);
makeWall_Rectangle(94, -19, 25, 152, true, false);
makeWall_Rectangle(252, 269, 234, 62, true, true);
makeWall_Rectangle(412, 82, 74, 250, true, true);
makeWall_Rectangle(382, 133, 30, 83, true, false);
makeWall_Circle(330, 297, 47, 1, false);
makeWall_Rectangle(217, -15, 109, 81, true, false);
makeWall_Rectangle(179, -32, 38, 63, true, true);
makeWall_Rectangle(318, -41, 66, 63, true, true);