Differentiate between heightfields and normalmaps and treat each appropriately
Object3D: Using Object.defineProperties to avoid object.rotation = new THREE.Euler() pattern. See fffeeb636ee9fa38f2e3a51358c361116d827d8b.
Updated builds.
Merge branch 'heightfields-and-normalmaps' of https://github.com/virtual-world-framework/three.js into dev
Object3D: Reverted this.position to non-configurable position.
Sadly there is a lot of examples abusing the object.position = target.position pattern.
Updated builds.
Fix package.json to make 'npm install' work.
Fixed Orthograpic Camera exporting.

Added the missing code for exporting Orthographic Cameras from Blender.
Update FontUtils.html
Added drop events to equirectangular panorama example.
Merge branch 'patch-1' of https://github.com/zerorzero/three.js into dev
CanvasRenderer/SVGRenderer: Discard elements with material.opacity === 0. Fixes #4617.
Updated builds.
Merge branch 'patch-1' of https://github.com/thuron/three.js into dev
Merge branch 'fix-nodejs-build' of https://github.com/alldne/three.js into dev
Removed UV.js. Fixes #4570 in a way...
Updated builds.
Added canvas_lines_dashed example.