Update TransformControl to r65
Fix point editing and only rerender track when a move is finished
Add LW.mixin
Add LW.Observable mixin
Override Vector4::copy to handle w values better
Make vertices editable through GUI
Temporarily triple the gravity since units are about 1/3 of what they should be
Update the transform control when GUI editing vertices
Selectively render car shadows only on child meshes of a minimum size
Render track in track wireframe mode
Automatically toggle track wireframe when selecting a node
GC optimization for controlPoints in NURBSCurve.js
Add vertex weight to GUI
Add view options folder to GUI
Short circuit node picking if the same node (or null) is already selected
Fix debug normals.
Add three's stats FPS counter
Add a GUI option to toggle FPS display
CSS fix for GUI folder margin-top spacing
Oops, broke vertex XYZ editing from GUI