Massively improve the fps limiter by again reimplementing pygame code. This is also how they do the fps limiting except the way they do the loop can only take an int.
Task rewrite, its now located in Task.py instead of GameEngine.py.
Not sure how this got through...
Move wiki files into the doc folder, and move some older pre-fofix docs to a new folder.
Arrange the source into a single package.
Update .gitignore for the new layout and remove Cython-generated files.
setup.py: Update soundtouch-c.cpp location for the new layout.