Basic Layout for Fight with information and ini ground work
Change weapon.magazine to fixed 15 rounds
Added second character to character storage
Setup Fight in fight gui
fight gui update fight information uses live data
Next Round Triggers ini update and gui is rebuild according to ini order
Removed print statement
Removed bug for current actor beeing set to list of current actors
Fixed Bug with poping reference ini cycle order not actors of phase
Copied phase actors
Fixed Bug with next_cycle leafing actor unpopulated
added next_phase after next_cycle finished