Russian translation

Added Russian translation, thanks to @jcrka for writing this! (See #279)
Added acknowledgement for jcrka
Made detection of match end more forgiving

Changed some of the detection logic to make it more likely to detect the end of a match:
* when a full match fails, partial match now doesn't reject a match due to multiple partial matches if those partial matches are for the same type (eg if a Stranglethorn and a Stormwind end screen both match, that's OK: they're equivalent)
* if no screens match for ten iterations, now starts matching against *all* screens instead of the limit set of expected screens (so if the match end is missed, match end can be detected on the play screen etc)
* widened the pixel range for detection of the Stranglethorn match end screen, based on the screenshot in #271
Replaced embedded strings in match popup so that it can be translated
Added warning when hero class not detected

The message asks people to submit the class screenshots to #231
Improved turn detection

Turn detection now skips the first two iterations so that cards flying over the turn button don't trigger a false positive.
Updated recent changes for v0.17
Added Windows icon
Updated version to v0.17.0
Merge remote-tracking branch 'origin/master'
Added extra rank images for JUnit testing rank OCR

See #282
clarify these 2 classes as singleton pattern
dynamic popup first step : rank
finish dynamic popup with deck zone