Added auth file
Added server-side logic to accept and submit player keys
Added client-side logic to get and use player key
Fixed a silly error that resulted from checking out --theirs on VOBGame during rebase
Added psion race, SP option to select
Race select now works in MP as well; added first draft of psion art
Implemented mind control for Mind Walker

- Activate as normal attack
- Units with 'sabotage' are immune (perhaps add mind-control to this?)
- Can only control one unit at a time
- Can only activate or deactivate once per durn
- Deactivation kills the controlled unit
- The controlled unit dies with the mind walker
Bugfixes: changing race no longer toggles ready; clicking join/spectate on empty server list no longer crashes the game
Working on game balance - added scout unit (wraith) for psions
Saboteur now kills mindwalker outright; fixed delayed-view-reset-on-kill
I think I fixed the reconnect trouble...
Updated to new api
Switched to api.jamicouch.com/v1
Saboteur now has detect
Agent changes - no longer suicides, kills light units outright, damages armored by 1/2 hp
Added psion builder
Added new wraith, balance changes to psion
Added scout artwork, bumped wraith price
Minor balance changes