Fixed unexpected case in packet forwarding
Merge branch 'master' of https://github.com/ToadKing/nintendo_dwc_emulator
Commented out most of pd_get
Force initialization of database in master server
Modified NAS slightly

I was having trouble with the base64 encoded data, so I replaced it with
something that should definitely work.
I also reduced the size of the auth token so there won't be any possible
overflows. Since it's random data it can easily be adjusted in the
future if for some reason it's too small.
Wait for challenge response before sending again
Revert changes to NAS

I'm stupid. The problem was elsewhere on my end.
Tried to match original server's return values

The original server returns uppercase only in these areas it seems, so
emulate that.
Removed unnecessary files

These files were replaced by Toad King's NAS server. Proxy
nas.nintendowifi.net and naswii.nintendowifi.net to 127.0.0.1:9000 from
now on. Instructions will go up on the wiki later for how to proxy the
addresses with Apache.
Added the address check to natneg

- Added address check to natneg. It's untested but it should hopefully
be to spec.
- Removed debug statement from QR server that was way noiser than it
really needed to be.
Added start of DLC server

- Redirect dls1.nintendowifi.net to 127.0.0.1:9000 for it to work
Don't log the binary file data
cleanup nintendo_nas_server and implement stub /pr handling