Removed client example code
Reworked server code and changed Player into BasePlayer when sending with KryoNet
Added same logic to the Game class as the Room class
Fixed AI and added AI name
Added fleet class with validation
Removed player from core and made a SankossClientPlayer
Disabled AI temporarily
Added defaults to baseplayer
Fixed the server to send fetch room when a new game has been hosted.
Added hasPlayerWithID method to GameFactory and RoomFactory
Fixed errors concerning player class change
Merge branch 'develop' of https://github.com/Bipshark/TDA367 into feature/rework_players

Conflicts:
	core/src/main/java/edu/chalmers/sankoss/core/Player.java
	desktop/src/main/java/edu/chalmers/sankoss/java/renderers/PlacementRenderer.java
	desktop/src/main/java/edu/chalmers/sankoss/java/screens/MainMenuScreen.java
	desktop/src/main/java/edu/chalmers/sankoss/java/screens/PlacementScreen.java
Fixed fleet and default player name
Finished the feature.
Merge branch 'feature/rework_players' into develop

Conflicts:
	core/src/main/java/edu/chalmers/sankoss/core/Player.java