scale free nodes look scarp.
Adjust when joints are draggable via clicking the ‘entire body’
nudge inspector y coord.
Disable physics for CCB Files.
Disable connecting bodyA and bodyB to the same body.
Change bindings for X and Goto buttons.
keep pivots in place when assigning bodies.
Changes deployment target
Show Joints toggle added to Document menu.
set default value for max force /breaking force.
Hide joints when playing animations.
disable auto play on all duplicated sequences.
Merge branch 'develop' of https://github.com/apportable/SpriteBuilder into develop
Merge pull request #387 from jtwigg/develop

Develop
Updates Cocos2D
Updates version in plist
Fixes alignment in physics body editor
Fixes naming in physics joints
Adds more spacing below separators in the inspector
Fixes alignment and sizes of new property types