created Torch.UserInterface.WindowControl : Nuclex.UserInterface.Controls.Desktop.WindowControl to handle custom things I need out of windows in this game, specifically the ability to show/hide a window easily.
renamed InventoryWindowControl to InventoryDialog
corrected the inheritence of some of the windows
began to implement the inventory dialog
fixed up the show / hide functionality for the windows, except the ability stat dialog is not showing at all now
got items to display in the inventory in a rough, unstyled manner
fixed the ability to change out items on characters
added abilities to the character info screen