added emerald upgrade
nexus now properly renders as item
nexus now can throw projectiles (like soldiers; needs to have a throwables upgrade item in the proper slot)
added ByteBuf parameter to the process() method in IPacket
documented IPacket methods
fixed some aspects of the nexus rendering (proper lighting)
soldier effects can now send their NBT to the client when desired
leather and wool upgrade won't protect from unblockable damage (like emerald thunderbolts) anymore
Merge branch 'master' of https://github.com/SanAndreasP/ClaySoldiersMod