change loop to BIS_fnc_loop
remove local check, this code runs server only, allow for all units
don't care if player, reveal anyway
new defaults same as userconfig
replace bad exitwith, add safety for running one at a time
add conditions
disable dsvd debug
run danger.fsm extras on clients
report near enemies (broadcast to near groups more often)
improved smoke throwing
use smoke when hit
fix stupid logic and improve sendinfo
move valid check here
rearrange movetocover
build 39