Pickup Update
Can now jump while Spino buzzsaw is active
Merge branch 'master' into Christian's
Added Pickup Collection VFXs
AI Angle Calculation Function
Fixed
AI Speed Increase (cheating) while on bridge. Not dynamic in speed.
Added a straight trigger to the bridge for the ai
Synchronized pickups in multiplayer, fixed dropped pickups
Acid spit now does not fire backwards (only forward 180 degree arc)
Track tweaks and fixes, Building colliders on overhangs and tunnels, and a temporary bridge fix (got sick of looking at it the way it was)
Setup for XBox360
Fixed returning from the race. Fixed turning off the glow lines while the menu is moving.
Multiplayer test
Multiplayer fixes.
Some tweaks.
Made the glow lines disappear completely.
Made the dinotracking wait until all of the dinos in every client wait until they have all loaded.
Hud Loading on Clients
Baked Tunnel Lights