A* algorithm has been coded, but hasn't been tested yet.
created star class, another mob entity. star holds the a* algoirthm path searching. collision needs to be debug for the a* search.
created a Shooter Class, part of the mob entities. Shooter object can shoot projectiles at the player object. no rate of fire has been imlemented yet.
shoot can now shoot at other mob objects within a certain range
Shoot objects has the method to shoot at mob objects randomly within a certain range and to shoot at mob objects closest to them.