Fixes Github #540, maybe
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Add some projectiles that were missing.  Fixes Redmine #125.
Beepsky ignores neutral hostile mobs (such as Minebots).  Fixes Redmine #147
Fixes redmine #151
i'm stupid
Add missing nymph in-hand icons. Fixes Redmine #113.
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Workaround for a BYOND bug that the BYOND devs say isn't a bug.
Add some shit I missed, finish reorganizing.
Fixes Redmine #123.
Fix up grenade launcher

Fixed broken examine
Adjusted wording
Original cultists can't be deconverted
Fix secure lockers not starting out locked, thanks to utilitas the only person reporting the bug
Merge pull request #552 from wild-billy/launcher

Fix up grenade launcher
Hopefully fix green skin not vanishing when mut is removed. Fixes Redmine #113
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Fixes Redmine #153
Prevent proto-kinetic accellerator from updating icon. Fixes Redmine #154
Fix being able to buy the no clothes spell with only 1 use left