- Snakes now obey the colors set to them.
- Fixed bug in multiplayer relating to snakes not dying when colliding with other snakes.
- DaboiaLogic now implements the Cloneable interface: the logic chooser always returns a reference to the same object if it's selected multiple times. clone() provides a shallow copy of a new object, which is sufficient in this case.
- Snakes will now be removed from the game board when they die if there are 2 or more snakes still alive.
- Changed the names of some methods in the Player and Snake classes, which broke down most of the existing DaboiaLogic algorithms.