Fixing prefabs to be more restrictive.
Removing fake flower.
Tools lose durability when destroying something they were designed to destroy.
Adding door recipe and fixing lit torch recipe.
Recipes display their required temperature now.
Sticks and twigs can now be burned as fuel.
Fixing heat equation to be mathematically correct.
Merge remote-tracking branch 'origin/master'
Apply maximum producer temperature.
Fixing heat equation... again... Lets hope I got it right this time.
Filling for food and drink is now float not int.
Refactoring recipes to extract the result creation via an interface.
Fixing compilation errors.
Fixing issues for after Engine refactoring, adding additional entries to WoodAndStone journal.
Improving validation of item acceptance for workstation upgrade slots.
Added Halite ->(mining) RockSalt ->(milling) GroundSalt. Added bread recipe that requires flour and salt on a cooking station.
Added Halite (salt) generation.
Moving classes generating plants to a separate package in generator.
Added 3 icons.
+ added "rock salt", "ground salt" and "bread" icon
Simplifying the result generation.