Testing this stuff
Testing from eclipse
Removing the garbage I made
Added getter for pieces
Added ResourceTile types and dice values
Fixed constructor check in ResourceTile
Added some dummy resource hexes to have something to look at
Simple color-based tile renderer
Added functions for saving/loading the board
Accidently deleted all the tests, fixing my mistake
Added Resources class
Extended Player class
Extended GamePiece with getCoordinate and getBoard
Adding Settlement/City header file (with a CornerPiece interface) and a
road header file
Added tile rendering based on images
Added some uniit test outlines. Unable to fully implement until have
full gameboard data structure.
Merged together old board renderer with master
Merge branch 'boardRendering'
Merged in Paul's and Alex's branches.
Switching from fstream pointers to references.