Add +BLOCKMAP to the turret so that thrown items don't get caught in it (umad Yholl?), add a bunch of stuff I want to do next
Tweaked FormatTime() a bit and made the HUD stim timers use it as well
Stolen item flashes for EP and ammo were too bright
Rename first rank from None to Recruit
Backpacks now give ammo on a percentage basis instead of a flat number, Small is 10%, Normal is 25% and Large is 50%
Stolen ammo by enemies is dropped when they are killed, probably not a complete 1:1 ratio
Something REALLY WEIRD is happening with player respawn in multiplayer
Player's auras will affect players who are within their aura range in multiplayer
Fix sprite offsets, and the skill icons are graphics, not sprites
Merge branch 'master' of https://github.com/Kyle873/DoomRPG
Change the offsets for these so they're centered in the shop
Added Reinforced Armors to vanilla (Yay for Sgt. Shivers)
How the hell did this get here?
Merge branch 'master' of https://github.com/Kyle873/DoomRPG into drlaupdate