Moved sort renderable to only run once and not three times.

Changed from memcpy to direct access in draw instanced.
Might do the same with ordinary draw.
Graphics performance testing. Physics small change.
Optimized performance of SSAO.
AH-471 Jumping goes straight up now.

Changed variable name for bodyhandle in spellcomponent to m_Body instead of m_Sphere
Localhost as server.
Cleaned deferred renderer. Improved light buffer usage.
AH-481 tuned spells to be weaker and more correct
Merge remote-tracking branch 'origin/master' into AH-481__ManaBoost
Ah-481 ops spell cost
Removed unused code and fixed some W4 warnings.
Merge remote-tracking branch 'origin/master' into DeferredOptiTests

Conflicts:
	Client/Bin/UserOptions.xml
Fixed deferred test.
Did much comments on spell and particle
AH-506 After reaching a certain speed the maxspeed is slowly increased to make it possible to gain a higher topspeed.
Merge remote-tracking branch 'origin/master' into AH-481__ManaBoost
AH-506 Added comment and better values.

We're still in need of fine-tuning this sprinting values.
Merge remote-tracking branch 'origin/master' into AH-506_ImplementThatShit
Removed no need code.
Merge remote-tracking branch 'origin/master' into AH-509_Fall_Tolerance
Started implementing. Not working yet. AH-509