Fix nearestObjects position error

_pos should be _charPos. Currently it causes this error in server RPT on 1.63.112555+ because it references the player object, not the player object's position:

 6:36:48 Error in expression <ear"] call server_updateObject;
} count nearestObjects [_pos, dayz_updateObjects>
 6:36:48   Error position: <nearestObjects [_pos, dayz_updateObjects>
 6:36:48   Error 0 elements provided, 3 expected
 6:36:48 File z\addons\dayz_server\compile\server_playerSync.sqf, line 209
Merge pull request #1425 from ebaydayz/patch-1

Fix nearestObjects position error
Update CHANGE LOG 1.0.5.2.txt

Updated with all my changes as requested
Disable user input until display is closed #1432
GetPlayerUID compile, update skin change
Woops
Merge pull request #1431 from raymix/master

snap building plotpole / infinite drag fix
Update CHANGE LOG 1.0.5.2.txt
Use set instead of binary addition

We should use set here like 1.8.1 does. It is 2x faster than binary addition:
https://community.bistudio.com/wiki/Code_Optimisation#Adding_elements_to_an_array
Update BanditHelicopterArmed.hpp

Add CH53_DZE
Add CH53_DZE
Merge pull request #1438 from ebaydayz/patch-1

Use set instead of binary addition
Merge pull request #1439 from ebaydayz/patch-2

Add CH53_DZE to config based traders
Update compiles.sqf

typo in player_removeNet array
Merge pull request #1441 from SJossy/patch-1

Update compiles.sqf
Merge pull request #1429 from ebaydayz/patch-3

Update CHANGE LOG 1.0.5.2.txt
Update player_build.sqf

Changed || back to or. (for messages)
Update trade_weapons.sqf

Revert || back to or for text messages
Merge pull request #1444 from Markokil321/patch-4

Update trade_weapons.sqf
Merge pull request #1445 from Markokil321/patch-2

Update player_build.sqf