Animation hinzugefügt

Einstellungen könnten noch nicht ganz stimmen, Animation läuft aber.
Enthält zwei Clips (WalkCycle von mir und dann noch ein Default-Clip)
Merge branch 'dan2'

Conflicts:
	New Unity Project/Assets/Scene/Try1.unity
	New Unity Project/Library/CurrentLayout.dwlt
	New Unity Project/Library/assetDatabase3
	New Unity Project/Library/guidmapper
	New Unity Project/Library/metadata/00/002e43f8e55d34f17b1abdf3e5c9a129
	New Unity Project/Library/metadata/fa/fa3af94ebb1ff4c5990657a0cdb40dcf

	new file:   New Unity Project/Assets/Prefab/Materials.meta
	new file:   New Unity Project/Assets/Prefab/Materials/Meshlight_001.mat
	new file:   New Unity Project/Assets/Prefab/Materials/Meshlight_001.mat.meta
	new file:   New Unity Project/Assets/Prefab/Materials/unnamed.mat
	new file:   New Unity Project/Assets/Prefab/Materials/unnamed.mat.meta
	new file:   New Unity Project/Assets/Prefab/N_Animation1_export.blend
	new file:   New Unity Project/Assets/Prefab/N_Animation1_export.blend.meta
	modified:   New Unity Project/Library/InspectorExpandedItems.asset
	new file:   New Unity Project/Library/metadata/01/01b24ec3f637f42ea8a15a17b1c4734c
	new file:   New Unity Project/Library/metadata/15/15a78f71b0eb74849bffa895679779a8
	new file:   New Unity Project/Library/metadata/38/389b17f393d6644cb9473921c0cfce03
	new file:   New Unity Project/Library/metadata/ff/ffad959311db84a3e880f2520def496b
	modified:   New Unity Project/New Unity Project-csharp.sln
	modified:   New Unity Project/New Unity Project.sln