Changes on kicks and stomps
No stomping when grabbing
Changeling Fix
- Fixes #7550 and one other bug which is not on issue tracker
- Uncomments one line of code which caused #7550, considering reasons for this being commented out no longer apply. (parasting is no longer cheap OP ability you have from start) Changeling rewrite is probably going to occur soon anyway.
- Removes one line which caused bug with "Absorb" ability - victim was immediately absorbed after the "You stab the X with proboscis" part, instead of waiting few seconds as it should.
Fixes merge conflict, uses force
Merge remote-tracking branch 'upstream/dev-freeze' into dev-freeze

Conflicts:
	baystation12.dme
	code/modules/mob/living/carbon/human/unarmed_attack.dm
Fixes double space issue with pain emotes.
Stopped glass shards from proning mobs with NO_PAIN.
Replaced some magic numbers.
Fixes #7546
Removed the DNA2 debug message in the dream daemon console.
Fixes runtime with bald humans.
Properly implements the species insulated var (renames it to siemens_coefficient), includes it in electrocution, rebalances species values accordingly.
Fixes "To shuttle" button in nuke traitor panel
Merge branch 'combat_fixes' of https://github.com/Hubblenaut/Baystation12 into dev-freeze
NOCLONE -> HUSK
Fixing weird directory structure stuff.
Merge pull request #1 from Zuhayr/hubble

Fixes mangled directory/file structure.
Minor attack message change
Merge pull request #7500 from Hubblenaut/dev-freeze

Changes and Fixes for unarmed_attacks kick and stomp
Merge pull request #7551 from atlantiscze/lingfix

Changeling Fix