NOTE: Changelog.html hasn't been updated yet, this code is beta. Strongly advised not to deploy to the server yet.
NOTE2: Some sprites are still missing or misnamed. If things are invisible or have the default sprite, this is why.
Plasma is now Phoron
Toxins is now Phoron
Carbon Molecules is now Phoron
Let's stop being silly with calling things Plasma and Toxins and chocolate and other different things when it makes no sense! Everything is now Phoron
Bug fixes, so many bug fixes
Code cleanup
Vox Armalis are now sorta seperated from the main vox for looks and such.
Crossbows because they're cool Mo' Fucka!
Also, Crossbows are constructable. Whee.
Pneumatic cannon!
Raptor Toy
Mods/Mentor code from Bay, we probably won't use this but we have it.
Undershirts
Icon caching system. Efficiency Yo!
D-D-D-Droooones! (If we turn them on. We might not. Who knows?)
Proper Skin Colour code
Tail control code for species
make_Tratior() ? Really? Typo fix
Inflatable Barriers
Inflatable Airlocks
Jaunt spell unbuckles automatically now.
Horsemask spell tweaked
Beachball tweaked
Various thing's weight class tweaked honestly
Make fingerprint quality more interesting and diverse. Enjoy the challenge DTs!
3D sound from TG (Yes this means you will know whether an explosion was in your trousers or the other side of the bloody map.)
Skin colouring is DNA controlled
Tool handling code is more centralised now
Changeling updates and rebalances (Language get! Species get!)
pointless "paper -" bits removed from printout titles
Smarter Air Alarms
Proper Wallets 'n ting!
More ZAS updates and fixes! Cause there's never enough of those...
Pipe dispenser kicks out mirrored parts for convenience now.
Radio code cleaned up.
Exploit patch in Mech part fabricator.
Weapons differentiate between sharp (cutting) or blunt and edged or unedged (More likely to dismember)
Crew Monitor optimised (Why ask about clothing that isn't being worn by anything? Silly)
Microwave power usage fixed
Chem master power usage fixed
Improvements to ID computer (more details)
Cheap lighters only burn the hands now
Bleeding checks more sensible
Fixes to photocopying
Health Analysers show blood type
Fixes to painkillers
Spawn Taj/Soghun with Sandals
Inaprov is no longer an excuse not to breath cause.. that makes sense
Can't wrap a closet if you're inside anymore
Paper bundling
Make muzzled peeps shut the hell up
Adjust mechanical (arkovans) a bit.
Smarter AI alert/alarms code.
Printable Account Transactions (Bank statements)
I like my code like I like my station. Covered in beeeeees! (Now in less suicidally stinging mindset! (Only 40% chance to sting instead of 100%))
Virus Code 2.0
Make clothing more consistent with hiding of tails
More bay posters. Variety is good.
We can hug one another now! (Like shaking people to wake them up when they're already awake is literally now a hug emote.)
Debug Verb to set up the SuperMatter engine.
Fixed buckled people slipping
Click to rotate moveable chairs
Coloured lighting
Lathes no longer eat tools if they're opened up
Stop Vox making noise in space. There's no noise in space, silly science.
Table climbing
Laptops 'n chargers, wooooo
Computer upgrades from Paradise
Robotanalyzer for machine race
Spaceacillin works on organs too
Vehicle code/Wheelchairs
Languages in play for pAIs/Robots/AI
Sign languages
The flamethrower in the experimental weapons crate gets abused too much. Have xray guns instead!
Extra crates (Cardboard sheets, bureaucracy crate, radsuit crate, tactical suit crate, carpet crate, hydrotray crate, canister crateS, P.A.C.M.A.N. crateS, Costume crate, webbing crate, spare PDA crate, Wedding dress crate)
Teleport chairs if people are buckled to them properly
Shuttle control code completely redone and spiffified.
WIP maps.
Merge branch 'master' of https://github.com/HypatiaStation/HypatiaStation
HENK CODE COMMIT

Analyze air verb now also shows phoron and unkown substances under 1%
Right Click Context menu for following mobs installed.
Added a paramedic start landmark, and set 2 of them in the security
area.
added a fallback startmark, added 3 of the arrival shuttle.
Fallback code in the job_controller, so people wont derp back to the
spawn screen when no landmark can be found.
follow observer function + spawnfix

Analyze air verb now also shows phoron and unkown substances under 1%
Right Click Context menu for following mobs installed.
Added a paramedic start landmark, and set 2 of them in the security
area.
added a fallback startmark, added 3 of the arrival shuttle.
Fallback code in the job_controller, so people wont derp back to the
spawn screen when no landmark can be found.
Paper and photocopier update

Paper has better field design, so more kind of fields can be added if
needed.
Currently added fields are [signfield], signs like [sign] but without
the need to actually type it (pen still required)
And [fillfield], This is a one line, single write field, if you mess up
you have to start over, like you should in real life if you fill in your
forms when you're sleeping...
The photocopier has a couple of the standart forms ready to print, no
more copy needed from wiki!
FIX for observer

I broke my precious observer, this wil fix it.
Interface update for the AI

all the commands are integrated in a nice interface.
Layout of the interface might need some work.
The state law function should be reworked, so it used the radio
Some other tweaks might be needed
Aori addition patch

This adds the Aori to the game, requested by sandcom, approved by
xelios,
The icons needed for the aori are added to the monkey.dmi
jiggle emote for the aori

aori jiggle
AI interface update (removal of verbs)

Integrating a few of the left over verbs of the AI
several small changes

dirt change, dirt pops ups less often due to chance of increasal instead
of direct increase (rohane dirt request)
fueltanks shouldnt create big explosions anymore by default, it removes
a tile which creates alot of grief(suggested by Icecream and Honey,
confirmed by rohane)
Change in the icons of the adult Diona (sandcoms request)
final AI interface stuff

Added the announcements system to the AI interface
Merge pull request #136 from JustHenk/master

Update AI interface/diona/paperwork
Bay Sync.. tee hee

Signed-off-by: Marajin <marajin@gmail.com>
Henk sync

Resync of the changes made by henk
+ AI interface
+ paperwork
+ observer follow right click
FIX

Fix of broken DME file (sorry)
Chii's changes

Changes made by Chii
+ First,last, female and male name updates
+ Added new custom items
Merge pull request #137 from JustHenk/master

Henk&chii changes pull
Remove dependency on FILE_DIR
Fix for #111