Fixed light timing to not accumulate event during pauses.
Big refactoring of player, doods and gamestate. In progress.
Yet an other update of phaser to add Clock.elapsed.
Huge doods refactoring. Also fix zombies (#17).
Merge branch 'gh-pages' of https://github.com/GammaNu/dagfin
Fixed dagfin's zombies spawn.
Fixed dagfin animation.
Added zombie's idle state and scripted 1st one in chap2. #18
More french translation. Need reviews. #5
Fixed music bug. #19
Added black screen during intro messages + a message in intro level.
Updated fonts.
Removed useless update injector.
Added death message in boss level. #16
Simplified chap1 map so that there is only 1 layer. Hopefully, should improve performances. #9
Merge remote-tracking branch 'draklaw/gh-pages' into gh-pages