Removed bge specific code from bge actors (Except base types)
Modified animation support - now lamps and pawns have animation properties, other actors do not.
Modified collision callbacks to use a result object
Modified raycasts to use a result object
Moved simulated_methods decorator to network decorators
Updated examples to a more PEP8 friendly layout, and updated to reflect code changes of late.
Updated some nodes in behaviours to use newer API
Added docstrings