add jme3-plugins as dependency to include other loaders (ogre,... )
refactor task to support lazy evaluation of file, path
try to converge configuration of assetManager across task
add Closure support to some task's property
MTLoader : fork MTLoader-3.0.10 to use a TextureKey on exception (vs AssetKey that raise error later). and to try loading asset fully renamed tolowerCase if original filename doesn't work.
add sample project to test/show : assets_publisher0