First take at trying to synchronize Players across the network, failed at least partially due to type erasure issues in ClassFilter
Changing filters to new ObjectSyncFilter class to resolve bug with ObjectSync selection
Adding log4j2.xml configuration file and removing unnecessary log4j-api dependency
Bugfix: making code to load Card back image static
Making Player class Serializable
Adding testing class
Updating artifactId and encoding
Commiting semi-working version before trying to switch to more dealer-tracked version
Moving card tracking to the dealer for easier synchronization
Adding comments and removing OBE'd code
Adding comments
Shifting responsibility for determining player positions to dealer
Minor tweaks for Sonar
Adding first draft of sample xml format
Fixing pom to allow for proper sonar analysis
Improving update ordering in Card using synchronization and removing magic numbers for face cards
Better handling of window closing in Player
Switch to parsing configurable options (positions, colors) from the xml file
Moving number of decks into xml
First draft of gameSchema.xsd for validation and valid sample.xml