Release 2 | Beta 0 | Development 1 | Experimental 0

* Added ImageLoaderPC
* Added ImageLoaderAndroid
* Added FontPC
* Added ImageSetPC
* Added ImageSetAndroid
* Added AndroidInput
* Added AndroidInputListenerInterface
* Added InputManagerAndroid

* Fixed bug: Android RenderableObject2D didn't rotate
  around the centre of the object
* Fixed bug: RenderableObject2D didn't render in the
  correct place unless the width was equal to the
  height on Android
* Fixed bug: Bitmap font's were not rendering in
  the correct place
* Fixed some GUI bugs on Android
* Fixed bug: Android normals were not set in the
  default shader
  
* NOTE: When using Andor to create shaders using
  GLSL, don't use the main method, instead use
  andor_main instead to increase portability to
  Android