Unified mesh layer mapping

* Unifies the interface of MeshLayerMapper and LayeredVolume and introduces base class for these two  to handle common functionality.
* Allows to create prism-meshes from incomplete layers or conflicting information and unifies/simplifies GUI dialogue for inputting the relevant information.
* Moves ascii-raster I/O to FileIO
I like this check; It is much stronger, than just `is_open()`! It's even stronger than `operator!()`.
:thumbsup: