Adding Created Array Name parameter to the filter. Fixing bug that was preventing the new array from showing up in subsequent filters. Fixes #219. Closes #219
modifying import images (vector) to read a stack of vector images. also fixing some buggs in the find shapes filter
Adding a default value for Average Euler Angles. Adjusting the user inputs for the filter to use newer widgets to create a data array at a given path, remove unnecessary FilterParameters.
Adding fader widget to the DataArrayCreationWidget to only trigger a preflight when the user edits the name of the data array AND hits the 'return' or 'enter' key. Adjusting the resizing on StringWidget and DataArrayCreationWidget. Adjusting code layout on StringWidget.
Adjusting header in the output file to new style suggested by users. Updating the documentation to reflect the need to run an additional filter before the writer will work correctly.
Adjusting user facing strings to better explain what the input filter parameters are.
Adjusting order of input FilterParameters to better group the filter parameters
Adding a check for pipeline cancel in the loop. Adjusting user facing order of Filter Parameters to better group the filter parameters
Changing code to better show the progress of the filter. Adding Cancel check.
Removing commented out code that is no longer needed.
Adding experimental support for reading an EBSD file from TSL or Oxford Inst. There are issues with this implementation as there is no filtering on non-indexed points which will give bad results in the eventual synthetic structure.
more fixes in the find shapes filter
Merge branch 'attributeMatrix' of https://github.com/dream3d/DREAM3D into attributeMatrix
Fixing issue where scrolling in the PipelineViewArea would not work if the mouse pointer was over top a PipelineFilterWidget. Fixes #220. Closes #220
Updated "FindMaxima" to use a peak finding algorithm similar to the one found in imagej
Merge branch 'attributeMatrix' of https://github.com/dream3d/dream3d into attributeMatrix
Added filter to perform a binary watershed to split concave objects in a bool array
Fixing issue that was preventing the FilterInputWidget from resizing properly because the Branding String was too long. We now intercept the resize event, and set the string to an middle elided string. Also tweaking the fonts for some of the user interface elements. They looked bad on Windows.
Filled in scalar align sections (was empty filter after migration from m_develop)
Fixing compile error on OS X and Linux and VS2010