Remove redundant setTeleported calls
Fix weird formatting added during the merge
Implement mark/recall magic effects
Remove redundant finding of default exterior position height
Add starting spells when building player (F_PCStart flag)
Don't destroyRenderTarget with a NULL window
Show marked position on map. Implement Detect X magic effects.
Shorter Vector3 initialisation
Implement Telekinesis magic effect. Remove some duplicate code.
Add function for converting feet to game units
Closes #841: Correct activation distance in third person mode
Use fVanityDelay
Implement Disintegrate effects. When an armor/weapon breaks, unequip it and do not allow equipping it again.
Some checks to prevent bound item abuse
Get rid of unused file and some other cruft.
Implement water walking
Bug #1063: Safety check in moveObject. Required when items in containers execute script commands like setAtStart etc.
Don't try to move objects that are not in a cell
Merge remote-tracking branch 'scrawl/master'