Changed a little more CSS stuff

Made "Results:" only pop up when Detailed Results are checked and pushed some Jumbotron stuff up higher in the If branches
Addded $show to some functions

Forgot to put $show under globals in some functions, so I fixed that
Changed status message

Status message now describes what status a poke ailed it with
Fixed syntax error

Forgot to test before committing :/
Added item support to status detection

If a poke uses Flame Orb to burn itself, we don't assume the last move caused it
Added sidestart detection

If a poke who started a side hazard kills another poke, this is now attributed to them
Added start and fixed explode bug

Added support for damaging debuffs and fixed a bug concerned with not getting an "a" in the player side of player and nickname
Changed some display features

Now displays error if poke cannot be found, changed the wording for sidestart, and added a message for formechange
Calculates number of pokes that loser has

What if the game ends in a draw? Calculate accurate numbers if so!
Added turn incrementing

Now we have a reference where bad things happen during debugging!
Added start kill detection and more specific kill messsages

Now determines damaging debuff kills as well as (unrelatingly) if a poke killed itself or just someone on its team
Added hack for Gourgeist-Super

Gourgeist-Forme looks like Gourgeist-* but comes in as its correct type. We'll assume that it's the super form and ask questions later