Added libmax0.1 MASTER
Added clrscn0.1 MASTER
Added libmax0.2 HEADER
Added libmax0.21 HEADER
Added libmax0.21 GCCHEADER
Added libmax0.22 HEADER
Added libmax0.22 GCCHEADER
sdlmax now contains all sdl functions and libmax is just tools -makeTable added
Added sdlmax.h0.1
version additions include

/**
* @OVERLOADED Draw an SDL_Texture to an SDL_Renderer at position x, y, preserving
* the texture's width and height and taking a clip of the texture if desired
* If a clip is passed, the clip's width and height will be used instead of
*	the texture's
* @param tex The source texture we want to draw
* @param rend The renderer we want to draw too
* @param x The x coordinate to draw too
* @param y The y coordinate to draw too
* @param clip The sub-section of the texture to draw (clipping rect)
*		default of NULL draws the entire texture
*/

Overloaded renderTexture functions which recursively call another version of itself
Full commit of libmax folder
Text Editor I created using Qt libraries
Merge branch 'master' of github.com:MaxMansfield/LearningToCode
first merge