Initial commit
Makefile fixes
Fix auto player center
Disable maprot

Remove the ability from Mewlips, and reroll the traps.
Always show all monster info
Always list all items and monsters in knowledge menus
Don't generate violet molds
Don't require perception checks for use-identification
Identify artefacts on sight
Fix to the player center fix
Recolour walls and floors instead of monsters while raging
Remove some leftover brackets
Show weights of floor items when standing on or looking at them
Replace all upstairs with upshafts on the ascent
Identify potions of Miruvor and Orcish Liquor on sight
Start with sword equipped instead of on floor, don't randomise starting torches
Allow melting mithril in exhausted forges
Remove ability prerequisites for songs
Don't require a password to enter debug mode
Don't save stats from debug mode games

It messes up the point-buy for the next character if you edit them to something weird.