initial commit
empty message
empty message
more work done
kjhgfds
All functionality done. CRUD and internal consistency testing done. Missing message testing and stress test scenarios (spamming it)
slight cleanup. See last log message for actual info
solution now uses the new notice board. Old notice board has been removed from the solution but is still under version control. Renamed everything appropriate
working on unit tests for message passing
solved the bug which warranted the ConsistencyChecker
divided simulation verbose into knowledgeVerbose and jobVerbose for better logging
More tests added.

* Notices no longer uses their value to do content comparison
Last unit tests completed
disabled only one job intention
internal consistent
updated tests to handle "brute force" method.

* added logging to catch firedFromJob
Removed distanceToJob function and replaced it with call to distanceBetweenAgentAndNode function
Merge branch 'Release/MileStone3/NewNoticeBoard' of https://github.com/srnjcbsn/Beduin into Release/MileStone3/NewNoticeBoard
agents now register to FiredFromJobEvents, FiredFromJob messages are sent correctly
fixed bug in xmas engine/MasterCommunicator that caused events to be received in reverse order