MeshLib::Mesh: added properties.

Added attributes and methods to manage properties.
Add MaterialID as property instead to store it directly in the mesh element.

Until now the material of the element was stored in the element itself.

Signed-off-by: Thomas Fischer <thomas.fischer@ufz.de>
Setting the material group id from a property vector from MeshLib::Mesh.

Until now the material id was set directly in the MeshLib::Element.
MeshLib::Mesh: Using boost::optional to handle to return non-available property.
VtkMeshSource::RequestData: using boost::optional for requesting mesh properties.
ElementTreeModel::setElement: Use material data from mesh instead of the id of the element.
Implemented adding of properties to mesh via overloading.
Added method Mesh::getPropertyVecNames().

This method returns the names of available properties.
Adding property vecs of the mesh to vtkUnstructuredGrid.

Since the use of the names of the property vecs of the mesh it is also possible to remove attribute _matName.
Writing mesh element properties to vtu file.
[BoostVtuInterface] Changed the way properties are written.
[BoostVtuInterface] Corrected the way integer properties are written.
[Mesh] Make setElementsConnectedToNodes() less verbose.
Fixed rebase/merge mistake.
Setting the material group id from a property vector from MeshLib::Mesh.

Until now the material id was set directly in the MeshLib::Element.
Adding property vecs of the mesh to vtkUnstructuredGrid.

Since the use of the names of the property vecs of the mesh it is also possible to remove attribute _matName.
Setting the material group id from a property vector from MeshLib::Mesh.

Until now the material id was set directly in the MeshLib::Element.
Use the property vecs instead of using the val of the elem for material.
Added GocadSGridReader programme to CMakeLists.txt
Added '#include <string>'.