Added MacOSX compiling support back
Prevent compiled binaries from ended up being tracked by GIT
Fixed formatting and extracted null vector
Normals should be fixed now
Fixed intersectable interface implementation
Provided editor config and now ignoring ray trace result and some other things
Bug fixed
Merge remote-tracking branch 'origin/master' into feature-bounding_box_collision

Conflicts:
	complexObject.cpp
	raytracing.cpp
	result.ppm
Now renders the geometry correctly
Merge pull request #1 from thijser/feature-geometry_intersection

Feature for rendering triangle based geometry