Standardizes mutagenic Stuff

-10 Hunger/Thirst, 5 Fatigue, 2-10 Pain, and generally a chance for
knockdown.  Orals aren't as bad as serums, and non-mutagens (now flagged
"MUTAGEN_WEAK") only work 66% of the time, but they're all in a unified
system now.

So slightly less reason to avoid serums.
No stacking Infrared Vision

INFRARED and LIZ_IR are different things.  No stacking them plz.
BENDY limbs

SLIME needed some post-thresh.  Here's the beginning.
More slime mutations-in-progress

Taking time out to merge that fix.
Slime, post-Threshold

Not completely satisfied but it's worth the serum now.
MUTCAT_TROGLOBITE synchro

One merge conflict that won't be happening.
Slime Slip

Yeah, those metal bars looked impassable.  FOR A PATHETIC HUMAN, MAYBE!
Offspring-in-progress

WIP, but committing to merge the computer PR.
Hopefully almost there

Frickin' map issues.
SLIMESPAWNER

Flesh of your flesh, blood of your blood, and not too shabby in a fight
either.  Should probably find a way for friendlies to heal though.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into MutationTNG

Conflicts:
	data/json/mutations.json
	src/iuse.cpp

It's update time!
Thresh-locks HIBERNATE

Yeah, the signature Bear move ought to be a little tougher to get.
Sorry, all.
Web work

Walls are still Glitchy but rappelling works OK.
Web work

Walls are still Glitchy but rappelling works OK.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into MutationTNG
Web walls

Couldn't patch around the problem so wrote a bypass for the debug
message.  Not the best solution but it worked.  (So far as I can tell.)
Capitalize statement

I've probably used up my Creative Grammar with the slimespawn voices
themselves.  ;-)
Fix if-problem

Thanks for the tip, Wishbringer.
You've Got Legs (and learn to use them)

Also tightens up the AMORPHOUS bar-passing a bit.
Fix descriptions to be a bit more physics-friendly, revert weight to almost normal.