Dropping an equipped item now clears the items properties
Added test for wearing/taking off/dropping item, fixed spider web test, replaced lots of "resize(0)" with "clear()"
Quick walk prevented while confused, and stops before dark cells
Info about dead actors included when looking, added corpse names in actor data
The stairs can no longer spawn on an item, added time measurment for map generation
Changed lots of loops so that X is outer and Y is inner loop
Map expand parsing function can now check a limited area (big optimization)
Prevented damage on destroyed actors
Most normal fountains are "refreshing", golden fountains are rarer and has 3 effects
Spells can be cast from carried items, Pharaoh Staff summons player-friendly locusts
Merge remote-tracking branch 'upstream/develop' into osx_dev