renamed a lot of stuff but proabably would not buidl
finished capitilizing header files
fixed up the code conventions stuff, also came acrosss some more name breakage while implmenting this and als fixed that
Code now mostly complies with the code convention.
Added main game loop
Added throttle to the amount of ticks per second.
Added repaint. It still has flickering.
Fixed flickering & added correct throttling.
Merge remote-tracking branch 'origin/testing' into gravity_9

Conflicts:
	ISGPKBS/Game/Game.vcxproj.filters