fix jumpjump css for ios6
fix jumpjump controller so it scales avatar to canvas size
fix unitycharacterexample for ios6
change wait for round on boomboom from 15 to 10 seconds
adjust simple game so dot is away from edge
fix resize code.

Setting canvas.width can end up changing canvas.clientHeight
so read both then set.
fix bomb explosion
support more players and lower res
adjust size of clock based on available space
Make jamjam show error if browser doesn't support Web Audio
Add other level sizes to jumpjump
add fake ai to boomboom.

good for testing 400 players
add Misc.minToZero
fix collisions in boomboom
make grid match tile size
fix bomb bug

typo. v should have been d

added some asserts
Fix player starting position selection

It would place players outside of level
fix jamjam to check for webaudio
adjust bomb timing
fix makeTextImage so it uses the correct settings