add isfinite for vec3 and quat
fix missing brackets
use const reference
fix splitdetector didn't work for playership (or any collision between ships)
fix memory leak in splitdetector
fix test
Fix crash when playerShip destroyed
starfield performance
some cc stuff
Merge pull request #341 from voxelinc/starfield_performance

starfield performance
Merge pull request #338 from voxelinc/fix_splitdetection

fix splitdetector didn't work for playership
fixed cc
fixed cc
minor refactoring
meh. another typo
actually use the extracted method ;)
Merge pull request #305 from voxelinc/suicide

Rockets and Formation Flight
Merge pull request #328 from voxelinc/isfinite_for_glm

add isfinite for vec3 and quat
Merge branch 'master' into squad_logic
Merge branch 'master' into squad_logic

Conflicts:
	src/ai/formationlogic.h