Start adjustments for Oculus vs Browser Leap sensitivity
Merge branch 'develop' of https://github.com/HR-Data-Geyser/Data-Geyser into feature/oculusLeap
Merge branch 'develop' of https://github.com/HR-Data-Geyser/Data-Geyser into feature/oculusLeap
Verifying oculusIsOn, playing with screenPosition
Merge latest
Merge branch 'feature/new-globe' of https://github.com/HR-Data-Geyser/Data-Geyser into feature/oculusLeap
Merge branch 'feature/new-globe' of https://github.com/HR-Data-Geyser/Data-Geyser into feature/oculusLeap
Dat GUI stays right
Merge branch 'feature/new-globe' of https://github.com/HR-Data-Geyser/Data-Geyser into feature/oculusLeap
Remove comments
Merge pull request #90 from ceg1236/feature/oculusLeap

Leap scales vary based on Oculus or Browser; Sets DatGUI to far right in CSS