#8 Initial (broken) line-of-thought

- Prints our move n times for n-player game
- Doesn't print opponent moves at all

Need to use the deciding role index, rather than just 0 all the time.
#8 Correct line-of-thought calculation

Now correctly cycles through players - but could still do with being more helpful.

- Make it clear where the boundary between turns is (vs the boundary between players)
- Identify the players
#8 Output tweak for debug line-of-thought
#8 Finish line-of-thought
Tidy up game directories