- added memory management to ConfigManager
- changed init patter on ConfigManager
- correctly updated init for ObjFW
- added correct memory management for TCPClientConnection objects
- update init of TCPClientConnection for ObjFW
- remove unused sharedInstance on MinecraftServer
- correct tcp socket disconnect handling
- updated packetHandler delegate calls for correct MemoryManagement
- update packetHandler init method for ObjFW
- added missing dealloc to ConfigManager
- Player class: added headY and feetY values (for crouching) as well as correct old fashioned Y-property handling
- added MemoryManagement to TCPClientConnection
- added MemoryManagement to PacketHandler
- added MemoryManagement for TCPPacketDelegate classes
- added correct Exception Types
- bugfixes for TCPPacketDelegates init-Methods
- Added MemoryManagement for TCP(Server/Client)Packet
- Removed unused code in TCPServerPacket
- added correct parsing and use of TCPPlayerPosition(AndLook) Packets
- bugfix for non default dimension settings
Fixed MemoryManagement for all TCPPackets

- made all properties nonatomic, packets are not read by multiple threads
- added release/autorelease calls where necessary
- added ObjFW-styled init method
- added correct MemoryManagement for RaknetHandler and directly connected properties of other classes
- added MemoryManagement to RaknetPacket classes
- fixed init-methods to conform to ObjFW in RaknetPacket classes
- fixed simply wrong constants on TCPMapInitPacket (it did just work until now, because the value was identical by accident)