render different spells
Merge branch 'master' of github.com:etaque/shiftmaster

* 'master' of github.com:etaque/shiftmaster:
  Random gusts
  apply gusts on player wind
Merge branch 'master' of github.com:etaque/shiftmaster

* 'master' of github.com:etaque/shiftmaster:
  Moving containsSpell function to Game.elm
  Changing boat to black if its pole are inverted
fog spell when triggered
Merge branch 'master' of github.com:etaque/shiftmaster

* 'master' of github.com:etaque/shiftmaster:
  Inverging pole if the spell is active
  Fixing cast spelling key from 'A' to 'S'