Fix few minor "typos"

Regarding to zalamon.lua
// Game.createMonster(monsterName, position[, extended = false[, force = false]])
Using force, else it won't summon again if trapped (very usual when killing it.)
I am not sure what extended is supposed to do ;o?
Could somebody tell me what does it do? 

I noticed that when using crate(to change outfit) during wote it won't go off. 
Should use "condition:setOutfit" there?

Other than that I am simply stunned by the lack of bugs and by the amount and quality of content/scripts!
(Been testing this latest pack for few days now)