Wrote much documentation and made minor changes to translationFilter
state transition handler well underway - timestamping
getting really close, but need to handle jittering back and forth between states better. Will do this later - have to pack up now. But this is usable
fixed my bug, now it works just as it did before, but with a better architecture. Going to extend to have multi-input commands
updated to make StateHandler class better. However - currently unstable with 3 state unlock.
working on fixing crash.
fixed crash. Started work on ensuring lock_state is respected.
This works, so i'm pushing it. It's actually pretty good, functionally. Going to modify structure to deal with states more correctly, though.
Made the state machine work quite well - pending one issue - states must have unique starting gestures to be accessed. Will fix this next
This is getting intense!!! Trying to modularize, but the logic is pretty... messy.
It works again! yayy. Still overly complex - but now it satisfies all requirements, including binary unique ids to any command sequence
took out comment.
MUCH better now. Far more readable with a bit of modularization. Probably could do more.
a bit more clean still
Merge pull request #11 from lordy1992/midasState_gestureOverlap

Midas state gesture overlap - merging due to minimal time left in P1. And It's functioning well.