indexing in removing works
renamend Trnaform to -Component and fixed Template-stuff in Fight
added enum Race
references to Transform now have -Component
added factory for animals
Fight is based on NaturalSelection, HQ-Invasion is implemented, HQs can loose lifes
NaturalSelection to determine which race wins during a game
modified NaturalSelection
modified NaturalSelection
added animal entity
rename the screens
minor changes in FightSystem
added SoundComponent to AnimalEntity
SoundComponent extends Component
Introduced zero initial for lifes, MainBase got Components, Fight minor changes
NaturalSelection now has static methods
Introduced Static ints for Collision Ranges in Fight
alot of stuff
Added debug for two animals of same type
more minor changes in Fight