added a is MT unit test
added a variable to keep track of the top left
Merge remote-tracking branch 'origin/MinMaxAI_3' into Board_1
added some unit tests to check the sanity of compiler and me
added move logic
static evaluation
Started on communicationprotocol wrapper
Merge branch '2dfrontend_2' of github.com:Bakkes/Karo into communicationprotocol_2dfrontend_17
Added GUI for creating/connecting to a server.
Changed movewrapper so we can create one with C# code.
Implemented some communication methods
added extra unit tests
renamed tile -> cell
merge which does not compile
renamed cell to tile and now builds
Added communicationprotocol
Moved isSet to the right position.
Merge branch 'master' of github.com:Bakkes/Karo into communicationprotocol_2dfrontend_17

Conflicts:
	2DFrontend/State/PlaceState.cs
	Engine.Wrapper/MoveWrapper.h
Added HasWon method declaration
fixed a unit test after chagning the constructor, the init value of cells was not set