add list-running-games and disconnect-game
repeatable crash bug
remove build.py
update todo
create localwebsocketserver for testing
add websocket tests without websockets
remove need for real ports
simplify round-trip test
add multiple game tests
add switchGame
move allowMultipleGames to gameserver options
update comments
fix check to check for required files
add missing semicolon
make hft list show gameType
remove debug console.log
add {} for one line if
add debug for add/remove player to game.js
make hftgame connect
make hftgame-client take optional socket, and add getAvailableGames