4.0.4d

The !current command will now be much more accurate relative to tank
spawns.
Fixed spawn timers not being properly set in 1v1 configs.
Fixed witches spawning in 1v1s.
Fixed people getting stuck on invis walls in the tunnel of love. (Dark
Carnival 3)
Fixed "Fixing Waiting For Finale to Start issue for all infected"
printing every round.
Unblocked an early tank spawn on Dark Blood map 2.
Tank will still lose rage while survivors are in saferoom on Dark Blood
Map 2.
Blocked tank spawning while survivors are underwater on Dark Blood map
2.
Any tank that spawns after survivors have rode the lift up on Dark Blood
map 2 will be spawned near the end saferoom, to give survivors breathing
room.
Re-blocked early tanks on Dark Blood map 3.
Unblocked event tanks on Dark Blood 3.
Any tank that spawns after survivors have started the event on Dark
Blood map 3 will be spawned at the end saferoom, to give survivors
breathing room.
Made it much easier for tank to get out of a "stuck spot" on Dark Blood
finale.
Removed all fireworks from Arena Of The Dead.
Removed an unbreakable freezer door from Urban Flight 1.
Made a few (interior) panes of glass breakable on Diescraper Redux
Finale.
Fixed a tank stuck spot on Undead Zone finale.