Unit remove from map animation.

Follow-up to my previous logout animation fix. Pets, homunculi and mercenaries were not vanishing correctly after CLR_TELEPORT was changed to CLR_RESPAWN.
Fixed animation for dead players respawning.

CLR_RESPAWN is actually the logout animation not the respawn animation. CLR_OUTSIGHT is the correct animation for respawning.
Merge pull request #259 from cannelle/master

Animation fixes.