@Perakp Tell that to Borgs
```
	else if(istype(W, /obj/item/weapon/cable_coil) && wiresexposed)
		var/obj/item/weapon/cable_coil/coil = W
		adjustFireLoss(-30)
		updatehealth()
		coil.use(1)
		for(var/mob/O in viewers(user, null))
			O.show_message(text("\red [user] has fixed some of the burnt wires on [src]!"), 1)
```
So if it IS an issue here, then it is there too, but I assume use() has some checks in it.