Store push tokens for individual games, and store push tokens when the picker is opened and closed immediately

Technically nothing - it's what we were using for the other singletons to
very they were reset. But we're not setting a constructor here, so I'm
removing

Austin
Clay.io <http://clay.io> - Games that work on any device

On Wed, Oct 15, 2014 at 4:35 PM, Zoli Kahan <notifications@github.com>
wrote:

> In test/models/push_token.coffee:
>
> > @@ -0,0 +1,49 @@
> > +should = require('clay-chai').should()
> > +
> > +
> > +MockGame = require '../_models/game'
> > +PushToken = require 'models/push_token'
> > +PushToken.constructor() # reset
>
> What does this do?
>
> —
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> <https://github.com/claydotio/clay-mobile/pull/42/files#r18930671>.
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