Modified MAX_MISSIONAREA and questmission packet to make add-on missions display.
It has a flaw: what your menu displays doesn't update right away. This is purely cosmetic, zoning will force it and can be fixed later.

New GM command:
@checkmission Prints target player or GMs mission status to in game chat log.

First 3 of 12 ACP missions. More ACP missions incoming. A settings.lua option to enable/disable the entire add-on is included. Confrontation battle with Seed Mangragora isn't working, and repeats for Amber Key have been commented out till that is ready.

Missions lists and Key Item lists updated.
Keyitems are now listed in order of ID. That specific work is Compmike19's and I wasn't going to un-reorder it just to add missing KIs.
Script: Updated hydra spawns on Dynamis-Beaucedine
CORE: fix conquest updating every game day on mondays. put checks in time_server to prevent calling the conquest, weather, and daily/hourly update functions more than once at a time. rename misspelled 'TOTDCharnge' function
CORE: apply WELL512 to weather updater
CORE: do not award influence points for player's nation if they do not have signet active, apply WELL512 to charutils
CORE: fix the time_server fix (derp)
CORE: made vanadiel vs. unix epoch offset consistent for server time calculations
CORE/SCRIPTS: lua function getNationRank(nation) now works as intended, corrected 'days until next conquest tally' being sent to client
apply well512 to luautils and apply identifiers for readability
CORE: apply WELL512 to remaining utils, mark literal bitmasks as unsigned just in case
SCRIPTS: Add 2 missing teleporter events to The_Shrine_of_RuAvitau/Zone.lua
Fix crash from exploiting craft container.
SCRIPTS: Ugrihd Coin Exchange added (Thanks for help Maxtherabbit)
SCRIPTS: Move TOAU Mission 1 set from player.lua to Faursel. This is the reason why everyone's current ToAU mission got set to 1 after the Tractor Commit.
Merge pull request #71 from bope12/master

Script: Updated hydra spawns on Dynamis-Beaucedine
add parens to prevent entropy-reducing truncation in instanceutils
Merge pull request #72 from maxtherabbit/master

CORE: fix conquest updating every game day on mondays. put checks in tim...
SCRIPTS: Fix CoP 8-1 for completion in any tower order the player chooses. Revert Faursel mission 1 add (new chars get ToAU set to 1 by default..)
CORE: remove check on level sync/capped area from capped exp -> limit point distribution
Added the following items:

-- Iaso Bliaut
-- Nomkahpa Mittens
-- Jinx Ampulla
-- Uruz Blade +1