This is for discussion of things that need to be changed to move away from purely stun based combat. Please only comment if you have something to contribute, rather than just saying you like or dislike it.

Shoes do not increase your movement speed
Stun/weaken on basically everything reduced from 10+ to 5 ticks
Time to unbuckle/uncuff self halved
Slightly sped up cuffing to compensate
Some mecha slightly slower
Electrodes, stun bullets, darts and bolts reduced from 10 to 5
corrected typo
corrects unbuckle feedback message
Merge pull request #2931 from hornygranny/balancepass

combat rebalance