Cleanup and comment some load_data() functions, error catching for Item_type_clothing's list of covered parts
Add Field_type and Field_level classes.  Fields are dynamic areas on the map - like fire, acid, etc
Add mutant rabbits, maybe.

Not sure about the colors yet, I'll figure it out.
Maybe kinda sorta add Mutant rabbit genera.

Maybe. Also might not be balenced
Tweaked hp and attack speed

I hope i figure the numbers out soon.
Update monsters.dat
Add Terrain_flag and Item_flag modifiers to fields.  Add flags to items (Item_flag).  Add TF_WATER Terrain_flag.
Merge pull request #9 from trevmillion/master

Looks great!
Merge branch 'master' of github.com:Whales/Cataclysm2
Add water flag to some terrain
More work on Field definition
House + Wooden (Stockade) Fence

Added a new "family" house and a Stockade Fence to terrain.dat
Fixes

Fixed Family House and changed Stockade Fence to "{"
Changed familyh.dat to .map

For some reason it was .dat and not .map (even though I remember clearly
that I fixed it before...)
changed name

changed name according to the naming in the latest whales/ release
Merge pull request #10 from Drakasin/master

House + Wooden (Stockade) Fence
Merge pull request #11 from superninjakiwi/master

Adding Mutant rabbits
Rename franklin.map to house_franklin.map
Lynn House

Added first floor of Lynn House. Added two new terrains, light gray
concrete and dark gray asphalt.
2nd floor + 3rd floor