Continued incorporation of object reuse via pooling; Ready to allow re-use of released events
Implemented event object pooling for noticable performance gain
Moved pooler into base header files; updated all events to use new relative address for pooler; added specialization of ltsf_pool to use relative index rather than pointers
Modified Event Manager to make use of relative index pooling for event queues. Improved performance by 50 percent. I believe this to be the result of using vector of deque for storage structure. The vector provides better data locality
Added a pointer to the head object of the ltsf queue for quick peeking