Many changes to genetics and level changer.

Added a preliminary level changer to help test genetic algorithm.
It just pops up a horrid, ugly button when all the victims are dead.
Click to go to the next level (next level doesn't work yet).

Removed the report death function from GeneticMaster. Since all things
in a GeneticVictim are either components or calculated and used
immediately, there was no need. Added some logging to the genetic
algorithm to see how things change a little easier. Writes to
"genetic_log.txt" (will be ovewritten on the next run).

Signed-off-by: TCalvert93 <tcalvert93@gmail.com>