using shader?
Merge branch '1.2' into libGDX10

Conflicts:

source/com/BombingGames/WurfelEngine/Core/BasicMainMenu/BasicOptionsScre
en.java
source/com/BombingGames/WurfelEngine/Core/Camera.java
source/com/BombingGames/WurfelEngine/Core/DevTools.java
source/com/BombingGames/WurfelEngine/Core/EngineView.java
source/com/BombingGames/WurfelEngine/Core/GameView.java

source/com/BombingGames/WurfelEngine/Core/Gameobjects/AbstractGameObject
.java
source/com/BombingGames/WurfelEngine/Core/Gameobjects/Block.java
source/com/BombingGames/WurfelEngine/Core/Map/MapButton.java
source/com/BombingGames/WurfelEngine/MapEditor/Navigation.java
source/com/BombingGames/WurfelEngine/shooting/Weapon.java
treid disabling shaders
merged again
merge fix
blending by shader

#112
added transparency