Don't mind me

nothing to see here.
Adding current config folder

WIP, just putting these up here to get something in the repo.
Added ModVersions.txt

So we can keep track of what mod versions we're using.
Update OpenEye.json

Adding version to tags
Update Botania.cfg

Fixes #1
Added MapWriter
Update ModVersions.txt
Updating TwilightForest biome IDs

Avoiding conflicts with BoP
Update ModVersions.txt
Added ComputerCraft
Updated Botania
Update AOBD

Also set Mekanism to true.  Doesn't seem to break the game, and we plan
on adding it at some point, might as well set it now.
Update AE2
Added Ender IO
Added Chisel by Pokefenn

Pokefenn is doing the 1.7.2 port of the original mod by Automatic_Maiden
https://github.com/Pokefenn/Chisel
Update OpenEye.json

whoops
Add Ender IO configs

Because I'm a derp
Git things
Add more dense ores

Adds metallurgy ores, as well as some TiC ores.

The textures may render oddly or not at all, though.  Submitted an issue report to RWTema in regards to this, here: https://github.com/rwtema/DenseOres/issues/2

The blocks will, however, drop the correct block/item.
Update Mod Versions

Removed update checker, as it shouldn't be needed, and added GLSL Shaders Mod before I forget (will need to come back and enter in the mod version, though.