delete print statements
fixed camera ratios for tiled renderer + box2d world dims
level resets if player out of bounds
added uessless( for now) parameter to level
added help screen
different level classes are now obsolete
Merge branches 'dev' and 'master' of https://github.com/jpanda109/ShiftGameBeta into dev
Merge branch 'master' of https://github.com/jpanda109/ShiftGameBeta into dev
implementing changes to tiled map stucture
added crumblingblock, implemented lavablock, did cool stuff with arraylist and inheritance