lots and lots of bug fixes...

Had to fix "Find". Added a little arrow before Io requests any input, so
that you know it's waiting for something.
Added the "look obj" command to Understand.
DEMO PROGRAM

Hell yeah we have -all of our core functionality working-. Seriously,
try walking around in this. Three rooms and a snake object in the third.
first implementation of door features

doors back a certain exit, exist in both rooms that exit connects,
and can be opened and closed to open and close that specific exit.

There's some functionality for keys, but I haven't tested it, and I'm
not too sure about how to implement it.
Update Thing.java
Update Thing.java
Added specify method
Update Thinglist.java
Create Drop.java
changed Drop to Carryable to clarify

(It's the class of items you can pick up and carry)
get function for carryable, untested

soon as the test wrapper is working again we should test this.
Fixed case.
Removed the type extension because agh
Create Time
Rename Time to Time.java
Expanded on carryable thing functionality and made the things in rooms be printed upon looking or entering. Needs testing
Merge branch 'master' of http://github.com/wierdoom/Mislead
Last push broke some things, also fixed the presumably unfinished code in Thinglist
Added a liver to the second room
moving parser to stack implementation

woooooooooooooooo
Fixed merge conflict