updatepowerups functie naar servergame verplaatst
client add en mainscreen add naar servergame
sockethandler handlet alleen nog maar de sockets!
cleaning sockethandler
function naming a client is not a player. Player is an object in the game.
Merge branch 'development' of https://github.com/olafmaas/contextprojectgroep6.git into PowerupFrequencies

Conflicts:
	src/server/ServerGame.js