Claw of 'The Noxious Spawn'
Fixes, cheers @ninjalulz
Added message when it "fails"
Added @ninjalulz ninja code for noxious claw
Fixes and changes
- Added noxiousclawDeEquip script for when you DeEquip the claw directly after using it, so it transforms to 10310 instead of 10309
- Changed id 10315 in items.xml since there already is 10312 for "fully" depleted and to fix issue when it transformed incorrectly after DeEquipping
- Added Equip and DeEquip in movements.xml for 10311
- Removed ring check in noxiousclaw.lua since it wasn't possible to equip the claw with the check.
fix indentantion
Merge pull request #1 from PrinterLUA/master

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Removed unused variable
Update Haroun.xml

Fix
Fixes:
- Changed 10311 to transformDeEquip to 10315
- removed unnecessary script
Reverted back new line from eof, cheers @EPuncker
Updated readme
fix
updated topic link
Merge pull request #837 from att3/master

Fix Haroun trade
Merge pull request #838 from EPuncker/master

Update to readme
some update for CotR (wip)

revamp lizard statue room {x = 33261, y = 31086, z = 8}
Added 1st & 2nd Assassin Addons
fix typo
finish CotR Quest