petra: stop (after some time) to try gathering inaccessible resources (i.e. chicken inside buildings in random maps) + some cleanings

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16004 3db68df2-c116-0410-a063-a993310a9797
Fix a comment written too quickly

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16005 3db68df2-c116-0410-a063-a993310a9797
Add wall style for Seleucids in the random map scripts. Currently, Hellenic walls are used. Fixes a bug in the Fortress random map.
Patch by FeXoR.

Fixes #2942, refs #2619.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16006 3db68df2-c116-0410-a063-a993310a9797
Change the way we filter out selected entities when we draw a selection box. Add a hotkey to allow selecting only idle units.

Patch by Rolf Sievers, fixes #2407.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16007 3db68df2-c116-0410-a063-a993310a9797
petra: avoid updating some no-more-used entitycollections

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16008 3db68df2-c116-0410-a063-a993310a9797
Properly handle auto-research promotion techs at game start.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16009 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Add support to escape dots (.) by using double dots (..) for aura keys. Fixes #2945 (I think)

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16010 3db68df2-c116-0410-a063-a993310a9797
various small tunings for petra

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16011 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
petra: some cleanings + (small) timing optimizations

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16012 3db68df2-c116-0410-a063-a993310a9797
Fix test build.
The parser that extracts the methods to call does not care about defines.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16013 3db68df2-c116-0410-a063-a993310a9797
Specify that my templatesanalyzer tool is distributed under the MIT license. Thanks to leper for noticing that it was currently unspecified.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16014 3db68df2-c116-0410-a063-a993310a9797
fix default ai difficulty when using autostart, was easy since r15990

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16015 3db68df2-c116-0410-a063-a993310a9797
petra: internal functions are now serialized

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16016 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Non-fighting ships should not be agressive by default

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16017 3db68df2-c116-0410-a063-a993310a9797
Fix typo in include. Refs #2086.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16018 3db68df2-c116-0410-a063-a993310a9797
ai common api : use maps for entitycollection lists + cleanings

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16019 3db68df2-c116-0410-a063-a993310a9797
Add vcredist dlls for VS 2013.

SpiderMonkey 31 will be compiled with VS 2013 and there will be more libraries in the future.


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16020 3db68df2-c116-0410-a063-a993310a9797