Removing href-tags from log_game in transfer_valve.dm

Not sure I'm doing this the best way, but I couldn't come up with a cleaner way. Suggestions are welcome!
update_icons() uses animate() and transforms to actually turn the sprite rather than needing them pre-turned. Mobs that lie down do so with an animation rather than appearing on their side. You can lie down facing THE LEFT OH SHIT.

Cloakers still don't work well. The fix is probably just finding a proc that runs on equip/uequip/when bagged/when dropped. Fuck that. Ninjas work. Things that are cloaked fade to the cloaked alpha, it's pretty cool.

The "lying down" icon_states for everything you could equip are all now unnecessary. They aren't removed yet though.

The dmi changes are to make xenos all face upward so when they turn, they're lying down rather than facing south and looking like they're doing a handstand. They're not terribly good when facing the wrong way. I expect WJohnson to have a fix for this by New Year's.

Comments aren't changed. The overlays_standing list is still around because overlays is not a normal list, and BYOND's normal list functions are worth the extra cost of keeping a spare list of images.
dds Drying Rack, Various Plants, Rollies, Pipes, and Torches

Any and all content credit to @Adrinus and @Iamgoofball
I simply re-applied all the changes by hand so it is compatible with current code
 #1893
More dead colons and pipes use their initial name when changing it
Machine overhaul 2: Constructable Revolution

Yeah i lost half of my work so its only other half
Durning this PR ill try to redo what was lost, in no way is it a
complete thing
Hope git wont do anything bad with it
Issues fixing

Added biogenerator and freezer/heater
Fixed issues gia pointed out
Added some lost sprites
Merge branch 'master' of https://github.com/tgstation/-tg-station into SayYiffYiffIfYouAreMachineFucker
A bunch of bug fixes

-fixed space ninjas not being able to charge directly from power cells - fixes #2139

-'fixed' Distro/Waste Monitors not displaying pressure read out when sensor was reading zero pressure - fixes #
227

-removed the canmove check on camera consoles - fixes #490

-Fixed stealmin's real ckeys showing in the admin-pm reply dialog's title - partially fixes #2163

-Fixed people buckled to chairs not dropping their items when appropriate (like when dead) - fixes #2172

-Fixed people being able to use uplink functions whilst stunned/dead/etc - fixes #2144
Gibtonite - Uncommited the .dme changes, fixed countdown(), removed redundant checks
And some more issues

Returned gia's telesci interface
Fixed some mistakes and bugs
Also some more sprites
Deleted(i fucking hope) accidental investigate log
Conflict resolve attempt
Big(gish) map reorganization.

Moved all main .dmm maps to _maps/map_files
Each main map gets a .dm file in _maps, this is what's ticked, -NOT- the .dmm file.
This allows use of a MAP_NAME define for various purposes, and lays the groundwork for map customization in the future.

Also included a hacky dm.sh script which supports swapping maps.
For example, "./dm.sh tgstation.dme -Mmetastation" would compile with metastation.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
Standartization and more issues fixing

More standart machinery procs
More sprites
Constructable mech rechargers
Over all tide up

Its not over yet folks, next are coming constructable kitchen machinery
and SMESes, update to newer uis, even more standartization and maybe
some more R&D content
Stay turned
Adds a warning message when more than one map is included.

Tweaked dm.sh to ignore this message when it sets a single map to be included.

Signed-off-by: Mloc <colmohici@gmail.com>
Merge branch 'master' of https://github.com/tgstation/-tg-station into SayYiffYiffIfYouAreMachineFucker
Removing hrefs from log_game in chem_grenade.dm

Fixes #2333
Removing hrefs from log_game in ghettobomb.dm

Fixes #2333
ops
Semi-final update

Moved microwaves, biogenerators and R&D console to newer ui(not the nano
one)
One more deneric machine proc for unwrenching stuff
What didnt done: SMESes and hydro trays
Maybe all add them in the final update, maybe not, im not sure
Merge branch 'master' of https://github.com/tgstation/-tg-station into SayYiffYiffIfYouAreMachineFucker