Add damped spring to Pivot. Spring sorta broken.
Added super refresh to all inspectors.
working Spring joint.
working reference angle.
limit joints rendering.
Working Ratchet.
working tic marks on ratchet.
Working layout box.
Set main window frame to auto save frame so that it will be restored on next run (in XIB file), Refactored pressedPanelVisibility: so that it would calculate and set the central panel frame once instead of twice during a call to the method, Also modified pressedPanelVisibility: so that it would always set the bottom panel visibility based on segment control, Used the modified pressedPanelVisibility: method to save panel states and to restore it on app start
Set main window central pane to remember splitter position across application restarts (via XIB file)
Save last open project info on SpriteBuilder termination and re-open project when next launched
only display correct ticks for ratchet.
handle limit handles min/max clamping.
Limits max Min clamping continued.
subtending angle rendering.
Merge branch 'develop' of https://github.com/apportable/SpriteBuilder into joints2

Conflicts:
	SpriteBuilder/libs/cocos2d-iphone
motor joints working.
update degrees UI control.
update Cocos2d iPhone version.
fix motor joint icon orientation.
Readonly Label.