Added Transparency to tiles between the camera and the Player.cs

Added "Level 1" as a level.
Moved scripts to proper location
Modified player camera orefab to have the ClearSight script attached
Modified Tile.cs to have extra textures for highlighting based on current player
Merge branch 'master' of https://github.com/lfrankel/GGJ2014
Merge branch 'master' of https://github.com/lfrankel/GGJ2014
Added in a second test level, added in proper highlighting of nearby squares, and did more work with transparency