SkipInit for minotaur mobs.
Merge pull request #316 from tmedwards/master

Fixed Benoit sell menu slots #4 & #5.
Merge branch 'master' of https://github.com/herp-a-derp/Corruption-of-Champions
Skipinit for Jojo
Fix for Beautiful Sword corrupt path not displaying a message or changing button controls.
Fixes #318

Adds skipInit for Izma, also fixes gauntlet looting.
Fixes #317

I think this is the correct mechanic; C.Clothes can be "transformed" by applying a modName that gets saved. If modArmorName exists when attempting to get the armor name of the player, modArmorName is returned instead. Removing any armor (I think, I did the clearing in the base Armor class, and I'm not 100% sure all armor is using this? maybe?) with a modArmorName value set will clear the var and revert to using the actual armor name the player is wearing.
This should also automatically fix null values for the modArmorName string in saves, and convert them to an actual empty string.
Partially fix for #315

Added some shit to the save code to convert possibly malformed "History: Whote" perks to "History: Whore".
Fixes #310
Added check to BUGMonster output for debug builds. See #309
Fixes #308
Fixes #304

clitLength isn't a property of the vagina class; it's stored as part of the player.
The regexp doing shit to find tooltip matches for items is all over the place. Changed Bimbo Liqueur's short name to fit the 7char expected shit.
Completes fixing #315

Adds some checking to compare the state of the "History Selected" flag (UNKNOWN_FLAG_NUMBER_00418 is set once a history is initially selected, to prompt older saves from prior to History perks being a thing to select one) versus incoming History perks in save data.
If the flags set and no history perk has been found, it's assumed that History: Whore has been previously stripped from the save, and needs to be re-added to the characters perk list.
Fixes #239
Fixes #240
Fixes for #95
Missing semi-colon on MaraesQuestStart.