mod: weapAlts moved to weapon table
mod: ammo- and clipindex moved from items to weapon table
mod: clean up, docu, weapon table fix
Renderer2: cleanup and introduced booleans to shader programs
Merge branch 'master' of https://github.com/etlegacy/etlegacy
Renderer2: cleanup
Win32: Changed the console title on dedicated
Renderer2: oops remove accidentally commited debug stuff
Renderer: added cvar range to r_primitives
renderercommon: fixed memory issues in freetype code, notes
general: updated unzip to 1.01h and zlib to 1.2.8, refs #335
ui: synced ui drawCrosshair default value with cl & cg
game: "setstate X called and no entities found" output for
devs & scripters only
general: fixed missing breaks, cleanup, refs #107
cgame: minor offset fix on the popupmessage icons
renderer2: cleanup
cgame: fixed missing helmet regression
game: make server freeze cmd actually work fixes #461
renndererGLES: added cvar range to r_primitives
general: reverted missing break change