Added new function "allPlayers", switched some "playableUnits" to it
Fixed custom vehicle damage handling not working at all
Moved territory capture trigger creation to server
Fixed indie groups not being able to capture other indie territories
Fixed repair kit & jerrycan distance restrictions
Fixed spawn beacon packing and stealing restrictions
- Only owner can pack and toggle group restriction
- Cannot steal a friendly beacon
Fixed more issues with vehicle damage handling
Added A3W_territoryCaptureTime to server config
Added repair offroad to vehicle store
Added more rifle camos to gunstore, changed some prices
Removed Buzzard restrictions as its takeoff distance is back to normal
Increase player icons max distance to 2000m
Various minor fixes
Added team player markers on map, replaces group markers