Correct a comment.
Make Dwarves average at livestock.
Simplify animal reproduction.  Now Animal_datum::reproduction_rate is the one_in() chance that each animal has to give birth, daily.  So if it's 3000, each animal has a 1-in-3000 of giving birth each day.  This was, it's measured on the same scale as hardiness, and is easier to balance.  This change represents a buff to livestock.
If the player has the messages data tab open, then reset unread_messages to 0 after displaying them.
Make hunting camps c_ltred.
In Minister of Finance, color any tax-related fields dark gray if they're 0 (only at first check).
Make us 10 times more likely to flee successfully.  Hunting deaths were occuring WAY too often - they should be a rare occurence, if the player sticks to the default flee settings.  We should see them no more than a few times a year now.