Merge pull request #2 from Leithian/master

Bug Fix
Fixed Inventory by adding a new packet type Packet13InventoryUpdate and
made it possiple to pickup items and transport them between seperate
GuiContainers.
Added an hover with a description of the item.
Made Inventory changes and added a loading system with the annotiations
@Init and @PostInit to stop the use of the static constructor and to add
a progress bar in the future
Added interpolation for lp.
Bugfix on player creation and added a wait for server on starting.
update
First walking trys on a isometric projection. Looks good so far.
Fixing some editor stuff.
Added Support for tiles higher than 1 and changed the painter algorithm.
Screenshots
Changed selection of the tileTexture.
Added a default value to CompoundTag to stop destruction of savegames in
future updates
Running update & render on the same thread, might have some problems
though...
Seperated render and game update again.
Finally fixed the flickering issue... Performance dropped a little bit
further.
Fixing performance issues with the lighting + fixing up Slot & SlotGrid
Fixed some bugs in the client-server interaction.
Version Bump.
Updating ServerGui