Wrote my own JSON parser, expanded some on IMathObject and StringHelper, other things.
Fixed a crash; Turns out Enum.valueOf() is WAY more finicky than I thought.
In proper JSON, there are no strings without quotation marks.
Newlines now count as whitespace.
JsonParser now checks for whitespace between a key, and the required colon, fixed a potential NPE.
Booleans are data, too! :(
Updated list of library versions.
Fixed up Tokenizer and JsonParser.
Implemented boolean support for JsonParser.
Networking now has a JSON data type.
Renamed the core project, refactored networking to handle raw bytes.
Created NetworkConst, fixed an offset issue in Packet.
Fixed a couple of functions in StringHelper.
Created StringHelper.readToOneLine(), other small efficiency things.
Versioning, some Game-based renaming.