Added a main loop to the game module, to make sure we have one single loop in the system!
renamed input.py to inputmanager.py
the deletion of the _queue in signals was changed to _queue[:] = []
do not update input boxes unless they are active
moved inputdialogue and yesno to gui.prebuilt package
added update function to gui.manager - not implemented yet
removed game loop from main in favor of game.mainLoop()