added setPos(x,y) method
Changed my mind - the other players is now a map<integer,player>, not a set<player>.
Added code to handleLocationChange() method.
FInished first draft of handleLocChange() method.
Added "itId" variable.
Added code when client receives an id to assume the client is it, until further notice.
Wrote handleNewPlayer() method
Wrote handleNewIt() method
Wrote handleRemovePlayer() method
added repaint() to end of handleNewPlayer() and handleNewIt() methods.