User story 1: starting over, program runs and prints blank board
User story 2: TicTacToe class prompts player for a number
User story 2: TicTacToe class run method draws the board after prompting
User story 2: Player marks 5 when they move
User story 2: get choice from bufferedReader
User story 2: board redrawn with X in location 1
User story 2: Marks X in location indicated
User story 2: Marks nothing if choice is out of range
User story 3: test ticTacToe for correct order.  Both Players move.  Both still with x.
User story 3: Marks whatever string is input