added the ability to setup the SceneAppState with either player centric or non-player centric.
added the ability to have entity movement be bounded by the viewport of the camera. This is mostly usefull for player movement with the non-player centric setting on the SceneAppState.
Fix for the template editor. There was a problem loading the classes from the classpath, so now the values are retreived via reflection. This eliminates the need for loading the actual classes.
Fix for the template editor. There was a problem loading the classes from the classpath, so now the values are retreived via reflection. This eliminates the need for loading the actual classes.
Fix for the template editor. There was a problem loading the classes from the classpath, so now the values are retreived via reflection. This eliminates the need for loading the actual classes.
Fix for the template editor. There was a problem loading the classes from the classpath, so now the values are retreived via reflection. This eliminates the need for loading the actual classes.
Fix for the template editor. There was a problem loading the classes from the classpath, so now the values are retreived via reflection. This eliminates the need for loading the actual classes.
Fix for the template editor. There was a problem loading the classes from the classpath, so now the values are retreived via reflection. This eliminates the need for loading the actual classes.
Merge