Beginnings of CMake changes that will let some developers disable auto-downloading of Boost and MySQL if they want to specify where those libraries exist on their drives.  More work needed to complete this option.
Guilty of whitespace removal!  Just some blank lines at end of file removed.
* Ship class now has Dock() and Undock() functions to tell Ship and ModuleManager underneath it when to do stuff based on Docking or Undocking
* Fixed Ship shields being set to 0 on docking, they now go to full charge
* Fixed server crash when moving charges from cargo bay to hangar
Merge branch 'master' of https://github.com/evemuproject/evemu_server
Added a new Special Effects call to Destiny Manager to handle effects we've not used before, such as effects.WarpGateEffect, that requires the 10 parameter version, not the 13 parameter version of the FX packet.
Added ActivateAccelerationGate() call to KeeperService so that acceleration gates can be spawned and used.
* Initial code in this handler generates a somewhat random destination warp point when an acceleration gate is activated and induces warp of the target ship to that location.
* Later on, when we start doing something sensible with acceleration gates, we can easily change this handler to warp to predetermined or dynamically created locations, but for now, it's fun!
fixes to invtypestowrecks table, also adds sleeper wrecks
Adds loot tables
Merge pull request #95 from deslona/master

DB additions / editing

Reviewed with deslona, changes to invTypesToWrecks.sql were to every line, mostly only to remove INSERT INTO from each line to once every 100 or so.

-- Aknor
Merge remote-tracking branch 'upstream/master'

Conflicts:
	src/eve-server/system/KeeperService.cpp