first cut at correct handle hide/show behavior and rotate overlay hide/show behavior
Merge branch 'master' of https://github.com/worklist/hifi
Merge branch 'master' of https://github.com/worklist/hifi
correctly reselect entity after property edits to make sure handles move if dimensions or position changes
fix property edit dialog box
display current pitch/yaw/roll in rotation overlays
implement basic support for planar overlay type intersections
work on intersection with rotation overlays
First person and mirror HMD view almost fixed
Add gamepad.js
Merge branch 'master' of https://github.com/worklist/hifi
removed commented code.
added Vec3.orientedAngle()
first cut at making the rotate handles actually rotate
make rotate handles work as expected
don't render if alpha is 0
use large target for rotate overlays so we are guarenteed to hit the plane
support for snap to rotation
handle reloading a new url in billboard overlays
clean up of rotation from all directions