add fallback
fix copy/paste code
Make point and tripoint hashable.
Convert some overmap data structures to unordered maps for speed.
Convert primary overmap lookup container to unordered_map.
Optimize NPC lookup by only examining overmaps where we're looking.
Mark 3 strings in scenario screen for translation
due to trails showing up like a program freezing in a system without compositing I took the transparency out of the ascii tiles
Merge branch 'master' into fallback
Merge branch 'overmap-iteration-optimization' of https://github.com/kevingranade/Cataclysm-DDA into merge
Merge branch 'scenario_trans' of https://github.com/Wuzzy2/Cataclysm-DDA into merge