my prototype
renamed a lot of stuff but proabably would not buidl
added the bitmap folder again to prototype
Merge branch 'prototype' of github.com:jappeace/hw-isgp-kbs into prototype

Conflicts:
	bitmap/bitmap/bitmap.cpp
df
C

C
D
C
D
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C
D
D
D
C
C
C
C
C
C
C
C
C
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C
B
B
finished capitilizing header files
fixed up the code conventions stuff, also came acrosss some more name breakage while implmenting this and als fixed that
Code now mostly complies with the code convention.
Made graphics sprite implemnetation absolute
merge
code now compiles
fixed window spacing
added tile data and changed members to use this
player (not done yet)
Added main game loop
Merge remote-tracking branch 'origin/bugfix' into prototype

Conflicts:
	ISGPKBS/Game/Game.vcxproj.filters
	ISGPKBS/Game/Level.cpp
	ISGPKBS/Game/Level.h
error fix
Added throttle to the amount of ticks per second.
Added repaint. It still has flickering.
Merge remote-tracking branch 'origin/testing' into prototype
Fixed flickering & added correct throttling.