Use `NameRequest` case object instead of parameterless case class
Merge pull request #2 from hseeberger/master

Use `NameRequest` case object instead of parameterless case class
game result message
added cluster config
Merge branch 'origin/master-cluster'
enums
robot candidate generation and game evaluation
implemented random move, set default to 50 cans on 10x10 grid
candidate evolution
js frontend
removed extra points, fixed item numbers
performance optimization
performance optimized situation index mapping
performance optimized index mapping #2
mutation rate control, 97400
author translations
removed classes not related to the GA
added my own Main class
refactored debu method for my better understanding
separated mutation rate from debug. will introduce a mutation strategy
later
merged work from two different days
refactored mutation and logging