- Scene Tree can now display full instanced scenes hierarchy, useful to keyframe any parameter from any instanced scene children, no matter how deep they are in he hierarchy.
- The root of an instanced scene get the same color as its children. There is no reason to treat it differently, they are all part of the instanced scene. This way you get an instant overview of which nodes are part of an instanced scene and which are not.
- RMB now work the same as MMB in 3d View / Godot Nav mode for Orbit/Pan/Zoom.
- Fixed crash with CanvasItems nodes.
- Open Window at desktop size (fullscreen or not) if Project Settings -> display -> width and/or height are set to 0.
- Fix: pressed() event not emitted when releasing mouse click outside the button click zone when "Click On Press" is enable.
- Now a released() signal is emitted (instead of pressed()) when "Click On Press" is enabled and mouse button is release outside the button click zone.
- When "Click On Press" is enabled, mouse_enter() and mouse_exit() are now emitted in realtime when mouse button is down and mouse move inside/outside the button click zone.
Merge branch 'radfac#001b'
Merge branch 'radfac#002b'
Merge branch 'radfac#003'
Merge branch 'radfac#004c'