Fission reactor converted to RF Fusion in progress

Fission Reactor works perfectly.
Fusion Reactor not so much.
fixed Fusion Reactor bug

made blueprint projector check if tile entity already in manager block
position
Fix LeadedChest does not drop items.

Signed-off-by: yushijinhun <yushijinhun@gmail.com>
Finished Gui

Removed unused slots from gui texture
added Localizations for added settings
Fix it throws an exception when add an upgrade to a polytool.

Signed-off-by: yushijinhun <yushijinhun@gmail.com>
Reuse ItemStack object.

Signed-off-by: yushijinhun <yushijinhun@gmail.com>
Merge pull request #202 from RenateStrind/rf-reactors

Rf reactors
Merge pull request #204 from yushijinhun/fix-bugs

Fix bugs
Don't fuse if items not ElementItem
Check for instanceof instead of ==
Fix code whitespace/formatting
Fix tab state logic
GUI Energy bar fix
GUI Energy bar fix
Null check recipe
fixes #203
Remove the fusion star