Port direction checking now works
-also added some debug messages.
add artwork for maneuvering port
Continued to modify artwork to my liking for code integration
Fix TwoPointAngle() and readability fixes
Finished port direction script
+added cutoff variable for translation vs rotation of ports, default 5°
•reverted TwoPointAngle() to use trig instead of quaternion, fixed issues with it
•minor tweaks to RCS model
Comment on ShipManager.cs
(This should have been in the last commit)
comment out debug statements
Minor tweaks to import setup for RCS.blend
(will be standard for all imported meshes from now on)
remove newline
Added animation for controlling thruster, normalized scale
Comment out debug message
(no longer required)
[ci skip]
Add input management to ShipManager
Add direction checking for translation ports
Separate if statements and add Translation cutoff
recombined if/else statements, fixed rotation checking for angles close to +/-180
Add newline for readability
[ci ignore]
Correct Categorization

+ Recombined enums
+ input updates for ports to check
Minor changes

+Fixed Inputs
+small changes to RCS model
Add control matrix
Rename variables