Initial implementation of time-out for game over
Removed dragon boat
Added UI placeholder, fixed texture qualities
Added support for death animations on projectiles (with projectile prefab restructure)
Added Projectile Death animations (explosion)
Added projectile-related animation triggers
Death animation implemented for bunny sprite
Merge branch 'sound' into development
Merge branch 'production' into development

Conflicts:
	Assets/Scenes/BaggageSaga.unity
Re-added deck obstacle (due to merge-conflicts)