* Development 15 | Beta 2 | Development 3 | Experimental 0 *

* Added AndroidFileUtils
* Added Android support for FileUtils
* Added the constructor Image(int id, String filePath, String format,
boolean inFolder) in Image
* Added the method load(int id, String filePath, String format, boolean
inFolder) in Image
* Added the method setText(List<String> text) in GUITextDisplayArea
* Added the method getText() in GUITextDisplayArea
* Added the parameter 'gridSize' in BitmapFont
* Added the keys BACK_SLASH and FORWARD_SLASH to KeyboardInput
* Added entirely new GUITextBox
* Added a bit more line spacing in GUITextDisplayArea

* Changed the all LinkedList's to List's in FileUtils
* Changed the all LinkedList's to List's in PropertiesFile
* Changed the way GUILabel works to allow it to be created on Android
before the Android update or render
* Changed the way GUITextDisplayArea works to allow it to be created on
Android before the Android update or render

* Removed the key SLASH

* Fixed bug: GUICheckBox wouldn't work properly on Android
* Fixed bug: Calling createGame() in BaseGame resulted in an error when
on Android

* NOTE: It should now be even easier to allow for multi-platform
programs and games using the new Image methods