[ARM] Minor cleanup to lXX and stX. Fixes a bug.
Fixes an issue in lXX where if the instruction was an update instruction and was a register address offset that we would add garbage values to the
writeback register.
Does some minor cleanups as well which save a few instructions here and there.
Merge pull request #173 from delroth/movbe

Optimize memory access on Haswell by using MOVBE when possible.
VideoBackend: remove unused config vars.

No point to keeping around variables which are always "true".
Merge pull request #235 from magumagu/videobackend-unused-config

VideoBackend: Remove unused config variables.
Add the ability to determine the Mali driver version.
This is the only way we can determine the video driver version with mali.
Really it's a good thing that they only push driver updates once every two years, makes it easy to determine what driver anybody is running.
Support checking for the Mali-T7xx line of GPUs.
They are similar enough that they will share bugs with their drivers, so make them fall under the same Mali-Txxx umbrella of bug issues.
If there is ever a need in the future for having separate bugs depending on family, we can support that then.
OpenGL config: clear backend_info.Adapters on init

Fixes a minor UI glitch where if you switch from Direct3D to OpenGL, the
OpenGL config page would appear to have an adapter choice available.
Added BBA TAP backend for OS X.

TUN/TAP OS X needs to be installed, and /dev/tap0 chown’d to the user.
The tap0 network interface doesn’t appear until /dev/tap0 is opened by
the program, so all bridging must be done once the game is already
running.

Unfortunately, bridging seems to be broken on OS X, so this does not
actually work over LAN (yet!).
Merge pull request #264 from magumagu/opengl-clear-adapters

OpenGL: Clear backend_info.Adapters on initialization
VideoSoftware: remove const memory usage of DebugUtil
Merge pull request #135 from degasus/videosw_debugutil

VideoSoftware: Remove const memory usage of DebugUtil
OpenGL backend: remove useless header Globals.h.

The header has no content, so it can can just be deleted.
Merge pull request #268 from magumagu/opengl-delete-useless-header

OpenGL backend: remove useless header Globals.h.
BitField: Optimize generated assembly by forcing inlining.
Merge pull request #262 from SlEePlEs5/master

Added BBA TAP backend for OS X.
JitIL: fix carry computation for srawi.

The carry computation needs to be based on the input value, not the output
of the shift.
Merge pull request #272 from magumagu/jitil-fix-srawi

JitIL: fix carry computation for srawi.
Merge pull request #257 from Sonicadvance1/LoadStore-Fix

[ARM] Minor cleanup to lXX and stX. Fixes a bug.
[ARM] Implements more fastmem instructions in lXX.
There are a few instructions in lXX that aren't currently fastmem capable due to using a register offset.
This implements fastmem for those few instructions.
Really I'll be changing how ARMv7 fastmem works in the future so this is really temporary code.
Just don't know how long it'll stay.
This relies on PR #257
Merge pull request #258 from Sonicadvance1/More-Fastmem

[ARM] Implements more fastmem instructions in lXX.