ScriptEvent_OnPlayerWeaponShot

(ScriptEvent_OnPlayerDeath was edited too.)
ScriptEvent_OnPlayerWeaponShot

(ScriptEvent_OnPlayerDeath was edited too.)
RPC_ClientCommandText, RPC_ClientDeath

I fixed InitGameForPlayer too, because last time I fucked it up.
Fixes and new functions. [read the description]

In lots of functions the RPC sending code was incompatible, I fixed them and added some new functions.

New functions:
- setGameModeText
- setMapName
- setWebURL
- setPlayerInterior
- setPlayerCameraPos
- setPlayerCameraLookAt
- setCameraBehindPlayer
- playAudioStreamForPlayer
- stopAudioStreamForPlayer
- sendDeathMessage
- sendDeathMessageForPlayer
- setGravity
- setPlayerGravity
Loading lagcomp from config & setting up the rule
Bullet synchronization
getRuleValue, modifyRuleValue, lagcomp, fixes
getRuleValue, modifyRuleValue added
Update basic.lua
Version set to v0.8.3-0.3z

It will be the upcoming version, but I'm ready with just the server now.
Truncation warning fixed
Added 'lagcomp' option to the config
New server loading text
Merge pull request #1 from P3ti/master

Update