Modified territory system to make indie capture group-based
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@882363ff41fff40a73ebbffd1606cb4c58408290)
Added territory payroll
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@99c3ca70d508bcc457c669c51d4efdf64129f353)
Added more push vehicle actions, modified player actions
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@eeb014cf02bafdbcb9a29310c731f42745d8e309)
Added emergency eject and magic parachute
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@a44bb2427e35ec10e03fb6f3905d958da9486539)
Minor fixes to group system
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@a947c93446f8203f74899c6d8b927ca7645a5a6b)
Refactored surveiller_conditions_actions_menu.sqf from R3F
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@53d55af4edaf1b1ab957d5483346847703aa5021)
Fixed not being able to lock turrets
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@114febecc12682b9e1e25618388351e77ef08fbe)
Added static weapon saving
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@0220688924599c9767eb083a2090ad452ee524c6)
Added custom vehicle damage handling
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@42b334d37235fe92997acb141e48868c4cc7d9ed)
Various minor fixes to player items and actions
Minor changes to push plane actions
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@135a021f0845b09bd25addf7877a79dd206fa168)
Spawn all vehicles 0.05m above ground
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@185db9af1d512b01694c51b77ba9ac0c71b37f66)
Added vehicle quantity server option
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@1b78d9095b0f707b7f61c44f6dd97c56fdbabada)
Added unlimited stamina server option
Added group markers with player names as server option
- includes player marker for difficulty option "Map=0"
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@f9e4d235004952442b692706d52c3ea4ea2674f8)
Split building loot option into "weapons" and "supplies"
- also added building loot chance option
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@22c9b1a4f84435022d9907e9a1e10865f4a29d5d)
Disabled lootspawning in basepart buildings
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@60728081ad75e1f520dc41cdfe38836460f5440e)
Added more cargo to resupply vehicles & crates
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@6a0698f3c44f1a01ce91505945aa93506c8ffc5c)
Added fn_onPlayerDisconnected
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@eb9247185978537309c24f1f268bb526243e527d)
Disabled client-side score compensation code
because score stuff is server-side only
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@9bf2a2799d5f0a9bae910604186901d6e9804fc8)