Added first proper pass at D3D10 Renderer

Added D3D10 Renderer including initial setup of renderer, effect file
needed for drawing etc. Features still need include control of render
states for scissor test and also rendering path for non-textured
controls.
Moved Raster state into C++

Removed Raster block from effect, added RasterStates to enable/disable
scissor test
Scissor Enable/Disable only set once

Scissor Enable/Disable only set when enable function is called by caller
use dpi units
Allows use of an existing lua_State pointer instead of creating a new lua_State.  Useful if you are integrating with code that already supports Lua.
Allows use of an existing lua_State pointer instead of creating a new lua_State.  Useful if you are integrating with code that already supports Lua.
Bring back PPI-based units
Add inches to line height
Merge pull request #114 from opengenius/master

Restores PPI units, needs to be combined with PR #129.  Also needs fixes to work correctly as the current PPI is hard coded to 100 ppi which applies to pretty much nothing.  See issue #138.  Will be augmented int he future with density independent pixel units (DP) as defined in issue #139
Merge pull request #129 from SiPlus/patch-1

Restores PPI units, combined with PR #114.  Also needs fixes to work correctly as the current PPI is hard coded to 100 ppi which applies to pretty much nothing.  See issue #138.  Will be augmented int he future with density independent pixel units (DP) as defined in issue #139
Fixed duplicate code due to merging two related pull requests.
Detect 64bit using proper macros
Pull in iOS cmake toolchain file from https://ios-cmake.googlecode.com/hg/toolchain/iOS.cmake revision dd7a50cd8abc
Removed flag for padding function names, not used for static libraries as required by iOS
Version number updates for 1.3.0 release
Merge pull request #145 from dwimsey/release/1.3.0

Version number updates for 1.3.0 pseudo release tag
Slight changes for easy of understanding/debugging, also squelches some unused variable warnings
Detect 64bit builds using proper macros
Add support for generating iOS project files with CMake

Pull in iOS cmake toolchain file from https://ios-cmake.googlecode.com/hg/toolchain/iOS.cmake revision dd7a50cd8abc
Removed unused constants to squelch warnings